#1022 · HeartGold Generations · unchanged from the official games
Iron Boulder
RockPsychicQuark Drive
In HeartGold Generations: It is not in any of this guide's encounter tables. Its type (Rock / Psychic), base stats (total 590) and abilities are the same as in the official games.
Level-up moves 16
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Horn Attack The foe is jabbed with a sharply pointed horn to inflict damage. | Normal | Phys | 65 | 100 | 25 |
| 1 | Leer The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. | Normal | Stat | — | 100 | 30 |
| 1 | Rock Throw The user picks up and throws a small rock at the foe to attack. | Rock | Phys | 50 | 90 | 15 |
| 7 | Quick Attack The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | Normal | Phys | 40 | 100 | 30 |
| 14 | Slash The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | Normal | Phys | 70 | 100 | 20 |
| 21 | Agility The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Psychic | Stat | — | — | 30 |
| 28 | Psycho Cut The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio. | Psychic | Phys | 70 | 100 | 20 |
| 35 | Counter A retaliation move that counters any physical attack, inflicting double the damage taken. | Fighting | Phys | — | 100 | 20 |
| 42 | Rock Tomb Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement. | Rock | Phys | 60 | 95 | 15 |
| 49 | Sacred Sword The user attacks by slicing with a long horn. The target’s stat changes are ignored. | Fighting | Phys | 90 | 100 | 15 |
| 56 | Mighty Cleave --- | Rock | Phys | 95 | 100 | 5 |
| 63 | Swords Dance A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | Normal | Stat | — | — | 20 |
| 70 | Megahorn Using its tough and impressive horn, the user rams into the foe with no letup. | Bug | Phys | 120 | 85 | 10 |
| 77 | Quick Guard The user protects itself and its allies from priority moves. | Fighting | Stat | — | — | 15 |
| 84 | Stone Edge The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | Rock | Phys | 100 | 80 | 5 |
| 91 | Giga Impact The user charges at the foe using every bit of its power. The user must rest on the next turn. | Normal | Phys | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 25
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM12 | Taunt | Dark | — |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM21 | Frustration | Normal | — |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM29 | Psychic | Psychic | 90 |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM37 | Sandstorm | Rock | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM40 | Aerial Ace | Flying | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM58 | Endure | Normal | — |
| TM68 | Giga Impact | Normal | 150 |
| TM71 | Stone Edge | Rock | 100 |
| TM75 | Swords Dance | Normal | — |
| TM81 | X-Scissor | Bug | 80 |
| TM82 | Sleep Talk | Normal | — |
| TM84 | Poison Jab | Poison | 80 |
| TM90 | Substitute | Normal | — |
Where to find Iron Boulder
Not found in the wild — evolve or trade for it.
Other changes in this game
- The game prints its name as “IronBolder” — the DS name field holds ten characters.