Iron Boulder in Emerald Imperium
Rock / Psychic — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Abilities gains Sharpness
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Iron Boulder in other guides
The same Pokémon, as 3 other hacks change it:
Where to find Iron Boulder
| Area | Method | Level | |
|---|---|---|---|
| Shoal Cave Low Tide Inner Room | Grass | 50-60 | 5% rare |
| Shoal Cave Low Tide Inner Room | Grass | 50-60 | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Electric Terrain Electrifies the ground for 5 turns. Prevents sleep. | Electric | Stat | — | — | 10 |
| 1 | Horn Attack Jabs the foe with sharp horns. | Normal | Phys | 65 | 100 | 25 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Rock Throw Throws small rocks to strike the foe. | Rock | Phys | 50 | 100 | 15 |
| 7 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 14 | Slash Slashes with claws, etc. Has a high critical-hit ratio. | Normal | Phys | 70 | 100 | 20 |
| 21 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 28 | Psycho Cut Tears with psychic blades. High critical-hit ratio. | Psychic | Phys | 70 | 100 | 20 |
| 35 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
| 42 | Rock Tomb Stops the foe from moving with rocks and cuts Speed. | Rock | Phys | 60 | 100 | 15 |
| 49 | Sacred Sword | Fighting | Phys | 90 | 100 | 15 |
| 56 | Mighty Cleave | Rock | Phys | 90 | 100 | 5 |
| 63 | Swords Dance A fighting dance that sharply raises Attack. | Normal | Stat | — | — | 20 |
| 70 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 77 | Quick Guard Evades priority attacks for one turn. | Fighting | Stat | — | — | 15 |
| 84 | Stone Edge Stabs the foe with stones. High critical-hit ratio. | Rock | Phys | 100 | 90 | 5 |
| 91 | Giga Impact | Normal | Phys | 150 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (34)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar | Normal | — |
| TM12 | Taunt | Dark | — |
| TM26 | Earthquake | Ground | 100 |
| TM29 | Psychic | Psychic | 90 |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Solar Blade | Grass | 125 |
| TM33 | Reflect | Psychic | — |
| TM37 | Sandstorm | Rock | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM40 | Aerial Ace | Flying | 60 |
| TM48 | Meteor Beam | Rock | 120 |
| TM69 | Rock Polish | Rock | — |
| TM71 | Stone Edge | Rock | 100 |
| TM72 | Psyshock | Psychic | 80 |
| TM75 | Swords Dance | Normal | — |
| TM80 | Rock Slide | Rock | 75 |
| TM81 | X-Scissor | Bug | 80 |
| TM84 | Poison Jab | Poison | 80 |
| TM96 | Bulldoze | Ground | 60 |
| TM98 | Work Up | Normal | — |
| TM99 | Wild Charge | Electric | 90 |
| TM101 | Superpower | Fighting | 120 |
| TM110 | Stomping Tantrum | Ground | 75 |
| TM119 | Iron Head | Steel | 80 |
| TM125 | Zen Headbutt | Psychic | 80 |
| TM127 | Air Slash | Flying | 75 |
| TM134 | Rock Blast | Rock | 25 |
| TM140 | Iron Defense | Steel | — |
| TM154 | Megahorn | Bug | 120 |
| TM156 | Close Combat | Fighting | 120 |
| TM158 | Body Slam | Normal | 85 |
| HM01 | Cut | Steel | 75 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 60 |