#977 · HeartGold Generations · unchanged from the official games
Dondozo
WaterUnaware, Oblivious, Water Veil (hidden)
In HeartGold Generations: It is not in any of this guide's encounter tables. Its type (Water), base stats (total 530) and abilities are the same as in the official games.
Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Supersonic The user generates odd sound waves from its body. It may confuse the target. | Normal | Stat | — | 55 | 20 |
| 1 | Tackle A physical attack in which the user charges and slams into the foe with its whole body. | Normal | Phys | 40 | 100 | 35 |
| 1 | Water Gun The foe is blasted with a forceful shot of water. | Water | Spec | 40 | 100 | 25 |
| 5 | Tickle The user tickles the foe into laughing, reducing its Attack and Defense stats. | Normal | Stat | — | 100 | 20 |
| 10 | Flail The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | Normal | Phys | — | 100 | 15 |
| 15 | Rest The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Psychic | Stat | — | — | 5 |
| 15 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | Normal | Stat | — | — | 10 |
| 20 | Dive A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | Water | Phys | 80 | 100 | 10 |
| 25 | Noble Roar Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. | Normal | Stat | — | 100 | 30 |
| 30 | Soak The user shoots a torrent of water at the target and changes the target’s type to Water. | Water | Stat | — | 100 | 20 |
| 35 | Body Slam The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | Normal | Phys | 85 | 100 | 15 |
| 40 | Aqua Tail The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | Water | Phys | 90 | 90 | 10 |
| 45 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Water | Stat | — | — | 5 |
| 50 | Order Up --- | Dragon | Phys | 80 | 100 | 10 |
| 55 | Heavy Slam The user slams into the target. The greater the weight difference, the greater the damage. | Steel | Phys | — | 100 | 10 |
| 60 | Double-Edge A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | Normal | Phys | 120 | 100 | 15 |
| 65 | Wave Crash --- | Water | Phys | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 22
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse | Water | 60 |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM32 | Double Team | Normal | — |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM58 | Endure | Normal | — |
| TM68 | Giga Impact | Normal | 150 |
| TM72 | Avalanche | Ice | 60 |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM90 | Substitute | Normal | — |
| HM03 | Surf | Water | 90 |
| HM07 | Waterfall | Water | 80 |
Where to find Dondozo
Not found in the wild — evolve or trade for it.