#983 · Pokémon Exceeded · unchanged from the official games
Dondozo
WaterOblivious, Water Veil (hidden)
In Exceeded: It is not in any of this guide's encounter tables. Its type (Water) and base stats (total 530) are the same as in the official games.
Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Supersonic May confuse the foe and lower Evasion stat. | Normal | Stat | — | 95 | 20 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 35 | 95 | 35 |
| 1 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 5 | Tickle Makes the foe laugh to lower Attack and Defense. | Normal | Stat | — | 100 | 20 |
| 10 | Flail Inflicts more damage when the user's HP is down. | Normal | Phys | 1 | 100 | 15 |
| 15 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | — | — | 5 |
| 15 | Sleep Talk Uses an available move randomly while asleep. | Normal | Stat | — | — | 10 |
| 20 | Dive Dives underwater the first turn and strikes next turn. | Water | Phys | 80 | 100 | 10 |
| 25 | Noble Roar Intimidates the foe, to cut Attack and Sp. Atk. | Normal | Stat | — | 100 | 30 |
| 30 | Soak Makes foe a Water-type. Sharply lower Speed. | Water | Stat | — | 100 | 20 |
| 35 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 40 | Aqua Tail The user swings its tail like a wave to attack. | Water | Phys | 90 | 100 | 10 |
| 45 | Rain Dance Summons a rain for 5 turns. | Water | Stat | — | — | 5 |
| 50 | Order Up Boosts a user's stats depending on Tatsugiri. | Dragon | Phys | 80 | 100 | 10 |
| 55 | Heavy Slam Does more damage if the user outweighs the foe. | Steel | Phys | 1 | 100 | 10 |
| 60 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 65 | Wave Crash A water slam. Hurts the user and raises its Action Speed. | Water | Phys | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 11
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F | Water | 60 |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM55 | Body Press Dewford Town — Pokemon Center 2F | Fighting | 80 |
| TM68 | Chilling Water Not handed out, sold or hidden anywhere in this game's own map data | Water | 50 |
| HM03 | Surf Petalburg City — Wally's House | Water | 90 |
| HM07 | Waterfall Sootopolis City | Water | 80 |
Where to find Dondozo
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 2 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 1 innate always on
- Innates (always active): Unaware
- What the innates do: Unaware — Ignores stat changes.
- Abilities you pick one of: Oblivious — Prevents attraction. · Water Veil
- Hidden ability: Water Veil
- How its abilities arrive: Oblivious from the start; Water Veil at Lv 16; Unaware at Lv 30; Oceans Covenant at Lv 48
- Tutor moves: Body Slam, Endure, Rock Slide, Sleep Talk, Substitute
- Egg moves: Curse, Fissure, Thrash, Yawn
- Egg groups: Water 2
- Catch rate 25