Dondozo in Emerald Imperium
Water — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Egg moves: Curse, Thrash, Yawn
Dondozo in other guides
The same Pokémon, as 3 other hacks change it:
Where to find Dondozo
| Area | Method | Level | |
|---|---|---|---|
| Route 109 | Surf | 5-35 | |
| Meteor Falls 1F Room 1 | Super Rod | 20-45 | |
| Meteor Falls 1F Room 1 | Super Rod | 20-45 | 5% rare |
| Meteor Falls 1F Room 2 | Super Rod | 20-45 | |
| Meteor Falls 1F Room 2 | Super Rod | 20-45 | 5% rare |
| Meteor Falls B1F Room 1 | Super Rod | 20-45 | |
| Meteor Falls B1F Room 1 | Super Rod | 20-45 | 5% rare |
| Meteor Falls B1F Room 2 | Super Rod | 20-45 | |
| Meteor Falls B1F Room 2 | Super Rod | 20-45 | 5% rare |
| Safari Zone Southeast | Surf | 25-40 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Supersonic Emits bizarre sound waves that may confuse the foe. | Normal | Stat | — | 55 | 20 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 5 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 10 | Tickle Makes the foe laugh to lower Attack and Defense. | Normal | Stat | — | 100 | 20 |
| 15 | Flail Inflicts more damage when the user's HP is down. | Normal | Phys | 1 | 100 | 15 |
| 20 | Dive Dives underwater the first turn and strikes next turn. | Water | Phys | 80 | 100 | 10 |
| 25 | Noble Roar Intimidates the foe, to cut Attack and Sp. Atk. | Normal | Stat | — | 100 | 30 |
| 30 | Soak Sprays water at the foe making it Water-type. | Water | Stat | — | 100 | 20 |
| 35 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 40 | Aqua Tail The user swings its tail like a wave to attack. | Water | Phys | 90 | 100 | 10 |
| 45 | Rain Dance Boosts the power of Water- type moves for 5 turns. | Water | Stat | — | — | 5 |
| 48 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | — | — | 5 |
| 48 | Sleep Talk Uses an available move randomly while asleep. | Normal | Stat | — | — | 10 |
| 50 | Heavy Slam | Steel | Phys | 1 | 100 | 10 |
| 55 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 60 | Wave Crash A slam shrouded in water. It also hurts the user. | Water | Phys | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (15)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM18 | Rain Dance | Water | — |
| TM26 | Earthquake | Ground | 100 |
| TM80 | Rock Slide | Rock | 75 |
| TM96 | Bulldoze | Ground | 60 |
| TM105 | Body Press | Fighting | 80 |
| TM110 | Stomping Tantrum | Ground | 75 |
| TM115 | Ice Fang | Ice | 65 |
| TM120 | Liquidation | Water | 85 |
| TM121 | Hydro Pump | Water | 110 |
| TM125 | Zen Headbutt | Psychic | 80 |
| TM158 | Body Slam | Normal | 85 |
| TM172 | Heavy Slam | Steel | 1 |
| HM03 | Surf | Water | 90 |
| HM07 | Waterfall | Water | 80 |
| HM08 | Dive | Water | 80 |