#020 · Pokémon GS Chronicles · unchanged from the official games
Raticate
NormalRun Away, Guts, Hustle (hidden)
Level-up moves 18
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Scary Face Lowers the target’s Speed by two stages. | Normal | Stat | — | 100 | 10 |
| 1 | Scary Face Lowers the target’s Speed by two stages. | Normal | Stat | — | 100 | 10 |
| 1 | Swords Dance Raises the user’s Attack by two stages. | Normal | Stat | — | — | 20 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Tail Whip Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 1 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Stat | — | — | 30 |
| 4 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 7 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Stat | — | — | 30 |
| 10 | Bite Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 13 | Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Phys | 40 | 100 | 20 |
| 16 | Hyper Fang Has a chance to make the target flinch. | Normal | Phys | 80 | 90 | 15 |
| 19 | Assurance Does double damage if the foe has already taken damage this turn. | Dark | Phys | 60 | 100 | 10 |
| 24 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 29 | Sucker Punch This move allows the user to strike first, if the foe is readying an attack. | Dark | Phys | 70 | 100 | 5 |
| 34 | Super Fang Inflicts damage equal to half the target’s HP. | Normal | Phys | 1 | 90 | 10 |
| 39 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
| 44 | Endeavor Lowers the target’s HP to equal the user’s. | Normal | Phys | 1 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Raticate
| Area | Method | Level | |
|---|---|---|---|
| Burned Tower (1F) | Wild | — | |
| Burned Tower (2F) | Wild | — | |
| Route 38 | Wild | — | |
| Bell Tower | Wild | — |
Other changes in this game
- Hidden ability as listed in the documentation sheet, which marks its hidden-ability column "should match Gen VII, not tested".