Raticate in Polished Crystal
Normal — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Stats HP 55 → 65, Attack 81 → 91, Speed 97 → 107 (total 413 → 443)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Crystal, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Learns Scary Face the moment it evolves
- Wild held items: Lansat Berry
- Catch rate 90
- Base experience 116
- EV yield: 2 Spe
- Egg groups: Ground
- Growth rate: Medium Fast
- Move tutors: Body Slam, Counter, Defense Curl, Double-Edge, Endure, Headbutt, Icy Wind, Sleep Talk, Sucker Punch, Swagger, Zen Headbutt
In the Faithful version
Everything above is the Polished version. In Faithful, its base stats are 55 / 81 / 60 / 50 / 70 / 97.
Raticate in other guides
The same Pokémon, as 16 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald ImperiumEmerald KaizoBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Raticate
| Area | Method | Level | |
|---|---|---|---|
| Burned Tower 1F | Grass (morning/day) | 13-15 | 5% rare |
| Burned Tower 1F | Grass (night) | 13-15 | 5% rare |
| Mount Mortar 1F Inside | Grass (morning/day) | 20-25 | |
| Mount Mortar 1F Inside | Grass (night) | 20-25 | |
| Mount Mortar 1F Outside | Grass (day) | 21-25 | 5% rare |
| Mount Mortar 1F Outside | Grass (morning) | 20-25 | 5% rare |
| Mount Mortar 1F Outside | Grass (night) | 20-25 | 5% rare |
| Mount Mortar B1F | Grass (morning/day) | 15-18 | 5% rare |
| Mount Mortar B1F | Grass (night) | 15-18 | 5% rare |
| Pokemon Mansion 1F | Grass (morning/day) | 56-60 | |
| Pokemon Mansion B1F | Grass (morning/day) | 56-60 | |
| Route 1 | Grass (morning/day) | 56-60 | |
| Route 1 | Grass (night) | 56-60 | |
| Route 1 | Grass (night) | 56-60 | |
| Route 1 | Grass (night) | 56-60 | 5% rare |
| Route 10 North | Grass (morning/day) | 47-52 | |
| Route 10 North | Grass (night) | 47-52 | |
| Route 11 | Grass (morning/day) | 48-53 | |
| Route 11 | Grass (night) | 48-53 | 5% rare |
| Route 18 East | Grass (night) | 52-57 | |
| Route 18 East | Grass (night) | 52-57 | |
| Route 18 West | Grass (night) | 52-57 | |
| Route 18 West | Grass (night) | 52-57 | |
| Route 21 | Grass (morning/day) | 55-60 | |
| Route 21 | Grass (morning/day) | 55-60 | |
| Route 21 | Grass (night) | 55-60 | |
| Route 21 | Grass (night) | 55-60 | |
| Route 22 | Grass (morning/day) | 56-60 | |
| Route 22 | Grass (night) | 56-60 | |
| Route 22 | Grass (night) | 56-60 | |
| Route 23 | Grass (night) | 37-42 | |
| Route 26 | Grass (morning/day) | 38-41 | |
| Route 26 | Grass (night) | 38-41 | |
| Route 26 | Grass (night) | 38-41 | |
| Route 27 | Grass (morning/day) | 37-41 | |
| Route 27 | Grass (night) | 37-41 | |
| Route 3 | Grass (morning/day) | 52-57 | |
| Route 3 | Grass (night) | 52-57 | |
| Route 3 | Grass (night) | 52-57 | |
| Route 3 | Grass (night) | 52-57 | 5% rare |
| Route 32 Coast | Grass (morning/day) | Base−2 to Base+3 | |
| Route 32 Coast | Grass (night) | Base−4 to Base+5 | |
| Route 38 | Grass (morning/day) | 13-16 | |
| Route 38 | Grass (night) | 16 | |
| Route 39 | Grass (morning/day) | 15-16 | |
| Route 39 | Grass (night) | 16-18 | |
| Route 4 | Grass (morning/day) | 54-59 | |
| Route 4 | Grass (night) | 54-59 | |
| Route 4 | Grass (night) | 54-59 | |
| Route 4 | Grass (night) | 54-59 | 5% rare |
| Route 42 | Grass (morning/day) | 20-24 | |
| Route 42 | Grass (night) | 20-24 | |
| Route 47 | Grass (morning/day) | Base−4 to Base+1 | 5% rare |
| Route 47 | Grass (night) | Base−4 to Base+1 | 5% rare |
| Route 6 | Grass (morning/day) | 45-50 | |
| Route 6 | Grass (night) | 45-50 | 5% rare |
| Route 7 | Grass (morning/day) | 49-54 | |
| Route 7 | Grass (morning/day) | 49-54 | 5% rare |
| Route 9 | Grass (morning/day) | 47-52 | |
| Route 9 | Grass (night) | 47-52 | |
| Route 9 | Grass (night) | 47-52 | |
| Route 9 | Grass (night) | 47-52 | 5% rare |
| Stormy Beach | Grass (morning/day) | Base−2 to Base+3 | |
| Stormy Beach | Grass (night) | Base−4 to Base+5 | |
| Tin Tower 10F | Grass (morning/day) | 20-24 | |
| Tin Tower 10F | Grass (night) | 20-24 | |
| Tin Tower 2F | Grass (morning/day) | 20-24 | |
| Tin Tower 2F | Grass (morning/day) | 20-24 | 5% rare |
| Tin Tower 2F | Grass (morning/day) | 20-24 | 5% rare |
| Tin Tower 2F | Grass (night) | 20-24 | |
| Tin Tower 2F | Grass (night) | 20-24 | 5% rare |
| Tin Tower 2F | Grass (night) | 20-24 | 5% rare |
| Tin Tower 3F | Grass (morning/day) | 20-24 | |
| Tin Tower 3F | Grass (morning/day) | 20-24 | 5% rare |
| Tin Tower 3F | Grass (morning/day) | 20-24 | 5% rare |
| Tin Tower 3F | Grass (night) | 20-24 | |
| Tin Tower 3F | Grass (night) | 20-24 | 5% rare |
| Tin Tower 3F | Grass (night) | 20-24 | 5% rare |
| Tin Tower 4F | Grass (morning/day) | 20-24 | |
| Tin Tower 4F | Grass (morning/day) | 20-24 | 5% rare |
| Tin Tower 4F | Grass (morning/day) | 20-24 | 5% rare |
| Tin Tower 4F | Grass (night) | 20-24 | |
| Tin Tower 4F | Grass (night) | 20-24 | 5% rare |
| Tin Tower 4F | Grass (night) | 20-24 | 5% rare |
| Tin Tower 5F | Grass (morning/day) | 20-24 | |
| Tin Tower 5F | Grass (morning/day) | 20-24 | 5% rare |
| Tin Tower 5F | Grass (morning/day) | 20-24 | 5% rare |
| Tin Tower 5F | Grass (night) | 20-24 | |
| Tin Tower 5F | Grass (night) | 20-24 | 5% rare |
| Tin Tower 5F | Grass (night) | 20-24 | 5% rare |
| Tin Tower 6F | Grass (morning/day) | 20-24 | |
| Tin Tower 6F | Grass (morning/day) | 20-24 | 5% rare |
| Tin Tower 6F | Grass (morning/day) | 20-24 | 5% rare |
| Tin Tower 6F | Grass (night) | 20-24 | |
| Tin Tower 6F | Grass (night) | 20-24 | 5% rare |
| Tin Tower 6F | Grass (night) | 20-24 | 5% rare |
| Tin Tower 7F | Grass (morning/day) | 20-24 | |
| Tin Tower 7F | Grass (night) | 20-24 | |
| Tin Tower 8F | Grass (morning/day) | 20-24 | |
| Tin Tower 8F | Grass (night) | 20-24 | |
| Tin Tower 9F | Grass (morning/day) | 20-24 | |
| Tin Tower 9F | Grass (night) | 20-24 | |
| Tohjo Falls | Grass | 20-24 | |
| Union Cave B1F South | Grass (morning/day) | 19-22 | |
| Union Cave B1F South | Grass (night) | 19-22 | |
| Union Cave B2F | Grass (morning/day) | 20-23 | |
| Union Cave B2F | Grass (night) | 20-23 | |
| Violet Outskirts | Grass (morning/day) | Base−3 to Base | 5% rare |
| Violet Outskirts | Grass (morning/day) | Base−3 to Base | 5% rare |
| Violet Outskirts | Grass (night) | Base−3 to Base | 5% rare |
| Violet Outskirts | Grass (night) | Base−3 to Base | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Leer A move that lowers the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Scary Face Sharply lowers the foe's Speed. | Normal | Stat | — | 100 | 10 |
| 1 | Swords Dance Sharply raises the user's Attack. | Normal | Stat | — | — | 20 |
| 1 | Tackle A full-body charge attack. | Normal | Phys | 40 | 100 | 35 |
| 4 | Quick Attack Lets the user get in the first hit. | Normal | Phys | 40 | 100 | 30 |
| 7 | Focus Energy Raises the criti- cal hit ratio. | Normal | Stat | — | — | 30 |
| 10 | Bite | Dark | Phys | 60 | 100 | 25 |
| 13 | Pursuit Heavily strikes switching #mon. | Dark | Phys | 40 | 100 | 20 |
| 16 | Hyper Fang | Normal | Phys | 80 | 90 | 15 |
| 19 | Sucker Punch Attacks before the foe does. | Dark | Phys | 70 | 100 | 5 |
| 24 | Crunch | Dark | Phys | 80 | 100 | 15 |
| 29 | Feint Attack | Dark | Phys | 60 | — | 20 |
| 34 | Super Fang Cuts the foe's HP by 1/2. | Normal | Phys | 1 | 90 | 10 |
| 39 | Double-Edge A tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 44 | Counter Returns a physical attack double. | Fighting | Phys | 1 | — | 20 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (31)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Curse Celadon Mansion | Ghost | — |
| TM05 | Roar Route 32 | Normal | — |
| TM06 | Toxic Celadon Game Corner | Poison | — |
| TM10 | Hidden Power Lake of Rage | Unknown | 70 |
| TM11 | Sunny Day Celadon Dept. Store | Fire | — |
| TM13 | Ice Beam Goldenrod Game Corner | Ice | 90 |
| TM14 | Blizzard Goldenrod Dept. Store | Ice | 110 |
| TM15 | Hyper Beam Goldenrod Dept. Store | Normal | 150 |
| TM17 | Protect Goldenrod Dept. Store | Normal | — |
| TM18 | Rain Dance Celadon Dept. Store | Water | — |
| TM23 | Iron Tail Jasmine | Steel | 100 |
| TM24 | Thunderbolt Goldenrod Game Corner | Electric | 90 |
| TM25 | Thunder Goldenrod Dept. Store | Electric | 110 |
| TM27 | Return Goldenrod Dept. Store | Normal | 1 |
| TM28 | Dig National Park | Ground | 90 |
| TM30 | Shadow Ball Morty | Ghost | 80 |
| TM31 | Brick Break Route 36 | Fighting | 75 |
| TM32 | Double Team Celadon Game Corner | Normal | — |
| TM39 | Swift Union Cave | Normal | 60 |
| TM41 | Substitute Lake of Rage | Normal | — |
| TM42 | Facade Dim Cave | Normal | 70 |
| TM44 | Rest Dim Cave | Psychic | — |
| TM45 | Attract Whitney | Normal | — |
| TM46 | Thief Team Rocket Base | Dark | 60 |
| TM57 | Wild Charge Lt. Surge | Electric | 90 |
| TM68 | Giga Impact Celadon Game Corner | Normal | 150 |
| TM69 | U-turn Bugsy | Bug | 70 |
| TM73 | Thunder Wave Rock Tunnel | Electric | — |
| TM75 | Swords Dance Celadon Dept. Store | Normal | — |
| HM01 | Cut Ilex Forest | Steel | 60 |
| HM04 | Strength Cianwood City | Fighting | 80 |