Raticate in Blaze Black 2 & Volt White 2
#020 · Normal · see locations below
Normal
Abilities
Hustle, Guts, Hustle (hidden)
Base stats
Compared with the official games
- Stats Attack 81 → 91, Speed 97 → 107 (total 413 → 433)
- Abilities loses Run Away
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Run Away, Guts, Hustle; base stats are 55 / 81 / 60 / 50 / 70 / 97.
Where to find Raticate
| Area | Method | Level | |
|---|---|---|---|
| Dreamyard - All Areas | Grass — Surface | 62-66 | |
| Dreamyard - All Areas | Doubles Grass — Basement | 65-70 | |
| Dreamyard - All Areas | Doubles Grass — Surface | 66-70 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bite Learned at a different level in this hack Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 1 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Stat | — | — | 30 |
| 1 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 1 | Tail Whip Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 4 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 7 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Stat | — | — | 30 |
| 10 | Flame Wheel** New to this hack Has a chance to burn the target. Lets frozen Pokémon thaw themselves. | Fire | Phys | 60 | 100 | 25 |
| 13 | Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Phys | 40 | 100 | 20 |
| 16 | Hyper Fang Has a chance to make the target flinch. | Normal | Phys | 80 | 90 | 15 |
| 19 | Sucker Punch Only works if the target is about to use a damaging move. | Dark | Phys | 80 | 100 | 5 |
| 20 | Fire Fang** New to this hack Has a chance to burn the target and a chance to make the target flinch. | Fire | Phys | 65 | 95 | 15 |
| 20 | Ice Fang** New to this hack Has a chance to freeze the target and a chance to make the target flinch. | Ice | Phys | 65 | 95 | 15 |
| 20 | Scary Face Lowers the target’s Speed by two stages. | Normal | Stat | — | 100 | 10 |
| 20 | Swords Dance Learned at a different level in this hack Raises the user’s Attack by two stages. | Normal | Stat | — | — | 30 |
| 20 | Thunder Fang** New to this hack Has a chance to paralyze the target and a chance to make the target flinch. | Electric | Phys | 65 | 95 | 15 |
| 24 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 29 | Assurance Power is doubled if the target has already received damage this turn. | Dark | Phys | 50 | 100 | 10 |
| 34 | Super Fang Inflicts damage equal to half the target’s HP. | Normal | Phys | — | 90 | 10 |
| 39 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
| 44 | Reversal** New to this hack Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Fighting | Phys | — | 100 | 15 |
| 49 | Endeavor Learned at a different level in this hack Lowers the target’s HP to equal the user’s. | Normal | Phys | — | 100 | 5 |
| 54 | Me First** New to this hack Uses the target’s move against it before it attacks, with power increased by half. | Normal | Stat | — | — | 20 |
| 59 | Final Gambit** New to this hack Inflicts damage equal to the user’s remaining HP. User faints. | Fighting | Spec | — | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (39)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Hone Claws Route 23 — given to you | Dark | — |
| TM05 | Roar Same place as Black 2 / White 2 | Normal | — |
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black 2 / White 2 | Fire | — |
| TM12 | Taunt Same place as Black 2 / White 2 | Dark | — |
| TM13 | Ice Beam Same place as Black 2 / White 2 | Ice | 95 |
| TM14 | Blizzard Same place as Black 2 / White 2 | Ice | 120 |
| TM15 | Hyper Beam Same place as Black 2 / White 2 | Normal | 150 |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM24 | Thunderbolt Chargestone Cave — in an item ball | Electric | 95 |
| TM25 | Thunder Same place as Black 2 / White 2 | Electric | 120 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM28 | Dig Same place as Black 2 / White 2 | Ground | 80 |
| TM30 | Shadow Ball Strange House — in an item ball | Ghost | 80 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM46 | Thief Same place as Black 2 / White 2 | Dark | 40 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM57 | Charge Beam Same place as Black 2 / White 2 | Electric | 50 |
| TM60 | Sucker Punch Plasma Frigate (Volt White 2 only) — in an item ball | Dark | 80 |
| TM67 | Retaliate Same place as Black 2 / White 2 | Normal | 70 |
| TM68 | Giga Impact Same place as Black 2 / White 2 | Normal | 150 |
| TM73 | Thunder Wave Same place as Black 2 / White 2 | Electric | — |
| TM75 | Swords Dance Route 11 — in an item ball | Normal | — |
| TM83 | Work Up Same place as Black 2 / White 2 | Normal | — |
| TM86 | Grass Knot Lostlorn Forest — in an item ball | Grass | — |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM88 | Pluck Castelia Gatehouse — given to you | Flying | 60 |
| TM89 | U-turn Route 7 — in an item ball | Bug | 70 |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM93 | Wild Charge Route 12 — in an item ball | Electric | 90 |
| TM94 | Rock Smash Same place as Black 2 / White 2 | Fighting | 40 |
| HM01 | Cut Same place as Black 2 / White 2 | Grass | 60 |
| HM04 | Strength Same place as Black 2 / White 2 | Rock | 75 |