#211 · Pokémon GS Chronicles · changed in this game
Qwilfish
WaterPoisonPoison Touch, Swift Swim, Intimidate (hidden)
Level-up moves 23
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Fell Stinger When the user knocks out a target with this move, the user's Attack stat rises drastically. | Bug | Phys | 50 | 100 | 25 |
| 1 | Hydro Pump Inflicts regular damage with no additional effect. | Water | Spec | 110 | 80 | 5 |
| 1 | Destiny Bond If the user faints this turn, the target automatically will, too. | Ghost | Stat | — | — | 5 |
| 1 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 1 | Spikes Scatters Spikes, hurting opposing Pokémon that switch in. | Ground | Stat | — | — | 20 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Poison Sting Has a chance to poison the target. | Poison | Phys | 35 | 100 | 35 |
| 9 | Harden Raises the user’s Defense by one stage. | Normal | Stat | — | — | 30 |
| 9 | Minimize Raises the user’s evasion by two stages. | Normal | Stat | — | — | 10 |
| 13 | Bubble Has a chance to lower the target’s Speed by one stage. | Water | Spec | 40 | 100 | 30 |
| 17 | Rollout Power doubles every turn this move is used in succession after the first, resetting after five turns. | Rock | Phys | 30 | 90 | 20 |
| 21 | Toxic Spikes Poisoned spikes are laid around the foe's party to hurt foes switching in. | Poison | Stat | — | — | 20 |
| 25 | Stockpile Stores energy up to three times for use with Spit Up and Swallow. | Normal | Stat | — | — | 20 |
| 25 | Spit Up Power is 100 times the amount of energy Stockpiled. | Normal | Spec | 1 | 100 | 10 |
| 29 | Revenge Inflicts double damage if the user takes damage before attacking this turn. | Fighting | Phys | 60 | 100 | 10 |
| 33 | Brine If the foe's HP is down to half, this attack does double damage. | Water | Spec | 65 | 100 | 10 |
| 37 | Pin Missile Hits 2-5 times in one turn. | Bug | Phys | 25 | 90 | 20 |
| 41 | Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Phys | 90 | 90 | 20 |
| 45 | Aqua Tail The foe is attacked with a swinging tail as vicious as a wave in a storm. | Water | Phys | 90 | 90 | 10 |
| 49 | Poison Jab The foe is stabbed by an arm steeped in poison. It may also poison the foe. | Poison | Phys | 80 | 100 | 20 |
| 53 | Destiny Bond If the user faints this turn, the target automatically will, too. | Ghost | Stat | — | — | 5 |
| 57 | Hydro Pump Inflicts regular damage with no additional effect. | Water | Spec | 110 | 80 | 5 |
| 60 | Fell Stinger When the user knocks out a target with this move, the user's Attack stat rises drastically. | Bug | Phys | 50 | 100 | 25 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Qwilfish
| Area | Method | Level | |
|---|---|---|---|
| Route 31 | Good Rod | — | |
| Route 31 | Super Rod | — | |
| Route 32 | Good Rod | — | |
| Route 32 | Super Rod | — | |
| Union Cave (Lower) | Good Rod | — | |
| Union Cave (Lower) | Super Rod | — | |
| Ecruteak City | Super Rod | — | |
| Route 42 | Wild | — | |
| Route 42 | Old Rod | — | |
| Route 42 | Super Rod | — | |
| Route 44 | Wild | — | |
| Route 44 | Good Rod | — | |
| Route 44 | Super Rod | — | |
| Route 45 | Good Rod | — | |
| Route 45 | Super Rod | — |
Other changes in this game
- Base stats changed from the official figures (per the documentation sheet): Atk 95→105, Def 85→100, SpA 55→20, SpD 55→120; total 440→495.
- Hidden ability as listed in the documentation sheet, which marks its hidden-ability column "should match Gen VII, not tested".