Qwilfish in Blaze Black 2 & Volt White 2
#211 · Water / Poison · see locations below
WaterPoison
Abilities
Poison Point, Intimidate, Intimidate (hidden)
Base stats
Compared with the official games
- Stats Attack 95 → 105, Defense 85 → 75, Speed 85 → 95 (total 440 → 450)
- Abilities loses Swift Swim
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Poison Point, Swift Swim, Intimidate; base stats are 65 / 95 / 85 / 55 / 55 / 85.
Where to find Qwilfish
| Area | Method | Level | |
|---|---|---|---|
| Virbank Complex - Outside | Super Rod | 5-15 | 5% rare |
| Virbank Complex - Outside | Super Rod Ripple | 13-17 | |
| Route 4 | Super Rod | 10-20 | 5% rare |
| Route 4 | Super Rod Ripple | 15-25 | 5% rare |
| Abundant Shrine | Hidden Grotto #2 (rare) | 38-43 | |
| Route 17 | Super Rod Ripple | 65-75 | |
| Route 18 | Super Rod Ripple | 55-75 | |
| P2 Laboratory | Super Rod Ripple | 65 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Poison Sting Has a chance to poison the target. | Poison | Phys | 15 | 100 | 35 |
| 1 | Spikes Scatters Spikes, hurting opposing Pokémon that switch in. | Ground | Stat | — | — | 20 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 9 | Harden Raises the user’s Defense by one stage. | Normal | Stat | — | — | 30 |
| 9 | Minimize Raises the user’s evasion by two stages. | Normal | Stat | — | — | 20 |
| 13 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 17 | Rollout Power doubles every turn this move is used in succession after the first, resetting after five turns. | Rock | Phys | 30 | 90 | 20 |
| 21 | Toxic Spikes Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | Poison | Stat | — | — | 20 |
| 25 | Spit Up Power is 100 times the amount of energy Stockpiled. | Normal | Spec | — | 100 | 10 |
| 25 | Stockpile Stores energy up to three times for use with Spit Up and Swallow. | Normal | Stat | — | — | 20 |
| 29 | Revenge Inflicts double damage if the user takes damage before attacking this turn. | Fighting | Phys | 60 | 100 | 10 |
| 33 | Brine Has double power against Pokémon that have less than half their max HP remaining. | Water | Spec | 65 | 100 | 10 |
| 37 | Pin Missile Hits 2-5 times in one turn. | Bug | Phys | 25 | 85 | 20 |
| 41 | Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Phys | 90 | 85 | 20 |
| 45 | Aqua Tail Inflicts regular damage with no additional effect. | Water | Phys | 90 | 90 | 10 |
| 49 | Poison Jab Has a chance to poison the target. | Poison | Phys | 80 | 100 | 20 |
| 53 | Destiny Bond If the user faints this turn, the target automatically will, too. | Ghost | Stat | — | — | 5 |
| 57 | Hydro Pump Inflicts regular damage with no additional effect. | Water | Spec | 120 | 80 | 5 |
| 61 | Pain Split** New to this hack Sets the user’s and targets’s HP to the average of their current HP. | Normal | Stat | — | — | 20 |
| 65 | Double-Edge** New to this hack User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (30)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM07 | Hail Same place as Black 2 / White 2 | Ice | — |
| TM09 | Venoshock Same place as Black 2 / White 2 | Poison | 65 |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM12 | Taunt Same place as Black 2 / White 2 | Dark | — |
| TM13 | Ice Beam Same place as Black 2 / White 2 | Ice | 95 |
| TM14 | Blizzard Same place as Black 2 / White 2 | Ice | 120 |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM30 | Shadow Ball Strange House — in an item ball | Ghost | 80 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM34 | Sludge Wave Castelia Sewers — in an item ball | Poison | 95 |
| TM36 | Sludge Bomb Virbank City — in an item ball | Poison | 90 |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM55 | Scald Same place as Black 2 / White 2 | Water | 80 |
| TM64 | Explosion Victory Road — in an item ball | Normal | 250 |
| TM66 | Payback Same place as Black 2 / White 2 | Dark | 50 |
| TM73 | Thunder Wave Same place as Black 2 / White 2 | Electric | — |
| TM74 | Gyro Ball Same place as Black 2 / White 2 | Steel | — |
| TM84 | Poison Jab Route 9 — in an item ball | Poison | 80 |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| HM03 | Surf Same place as Black 2 / White 2 | Water | 95 |
| HM05 | Waterfall Undella Town — given to you | Water | 80 |
| HM06 | Dive Victory Road — given to you | Water | 80 |