Level-up moves 32
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Barrier Raises the user’s Defense by two stages. | Psychic | Stat | — | — | 20 |
| 1 | Dazzling Gleam The user damages opposing Pok\emon by emitting a powerful flash. | Fairy | Spec | 80 | 100 | 10 |
| 1 | Misty Terrain The user covers the ground in mist for five turns, halving Dragon moves and preventing status. | Fairy | Stat | — | — | 10 |
| 1 | Rapid Spin An attack that frees the user from traps and hazards. Also raises Speed. | Normal | Phys | 50 | 100 | 40 |
| 1 | Psywave Inflicts damage between 50% and 150% of the user’s level. | Psychic | Spec | 1 | 100 | 15 |
| 1 | Ice Shard The user hurls chunks of ice that are certain to strike first. | Ice | Phys | 40 | 100 | 30 |
| 1 | Double Slap Hits 2-5 times in one turn. | Normal | Phys | 20 | 95 | 20 |
| 1 | Tickle Lowers the target’s Attack and Defense by one stage. | Normal | Stat | — | 100 | 20 |
| 1 | Recycle User recovers the item it last used up. | Normal | Stat | — | — | 10 |
| 1 | Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Stat | — | — | 10 |
| 1 | Pound Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Copycat The user mimics the last move used. Fails if no move has been used yet. | Normal | Stat | — | — | 20 |
| 1 | Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement. | Normal | Stat | — | — | 40 |
| 1 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 11 | Double Kick Hits twice in one turn. | Fighting | Phys | 30 | 100 | 30 |
| 14 | Meditate Raises the user’s Attack by one stage. | Psychic | Stat | — | — | 40 |
| 17 | Icy Wind Has a chance to lower the target’s Speed by one stage. | Ice | Spec | 55 | 95 | 15 |
| 20 | Encore Forces the target to repeat its last used move every turn for 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 23 | Psybeam Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 26 | Role Play Copies the target’s ability. | Psychic | Stat | — | — | 10 |
| 29 | Protect Prevents any moves from hitting the user this turn. | Normal | Stat | — | — | 10 |
| 32 | Mimic Copies the target’s last used move. | Normal | Stat | — | — | 10 |
| 35 | Freeze-Dry An attack which may leave the foe with frostbite. It is also super effective on Water-types. | Ice | Spec | 70 | 100 | 20 |
| 38 | Hypnosis Puts the target to sleep. | Psychic | Stat | — | 60 | 20 |
| 41 | Psychic Has a chance to lower the target’s Special Defense by one stage. | Psychic | Spec | 90 | 100 | 10 |
| 44 | Trick User and target swap items. | Psychic | Stat | — | 100 | 10 |
| 47 | Mirror Coat Inflicts twice the damage the user received from the last special hit it took. | Psychic | Spec | 1 | 100 | 20 |
| 50 | Reflect Reduces damage from physical attacks by half. | Psychic | Stat | — | — | 20 |
| 50 | Light Screen Reduces damage from special attacks by 50% for five turns. | Psychic | Stat | — | — | 20 |
| 50 | Safeguard Protects the user’s field from major status ailments and confusion for five turns. | Normal | Stat | — | — | 25 |
| 53 | Sucker Punch This move allows the user to strike first, if the foe is readying an attack. | Dark | Phys | 70 | 100 | 5 |
| 55 | Teeter Dance Confuses the target. | Normal | Stat | — | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Mr. Mime (Galar)
Not found in the wild — evolve or trade for it.
Other changes in this game
- Not on the documentation sheet's dex tab (it is met only in the source repository's trainer tables, which run ahead of build 2.7.6). Base stats, types and abilities are not published for it and are left blank; the learnset is the repository's.