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Zeraora
#807 · Pokémon Exceeded · unchanged from the official games

Zeraora

ElectricVolt Absorb

In Exceeded: It is not in any of this guide's encounter tables. Its type (Electric) and base stats (total 600) are the same as in the official games.

Level-up moves 22

LvMoveTypeCatPowAccPP
1Fake Out
A 1st-turn, 1st-strike move that causes flinching.
NormalPhys4010010
1Power-Up Punch
A hard punch that raises the user's Attack.
FightingPhys4010020
1Quick Attack
An extremely fast attack that always strikes first.
NormalPhys4010030
1Scratch
Scratches the foe with sharp claws.
NormalPhys4010035
1Snarl
Yells and rants at the foe lowering its Sp. Atk.
DarkSpec559515
1Spark
An electrified tackle that may paralyze the foe.
ElectricPhys6510020
8Quick Attack
An extremely fast attack that always strikes first.
NormalPhys4010030
9Fury Swipes
Rakes the foe with sharp claws, etc., 2 to 5 times.
NormalPhys1510015
19Snarl
Yells and rants at the foe lowering its Sp. Atk.
DarkSpec559515
22Fake Out
A 1st-turn, 1st-strike move that causes flinching.
NormalPhys4010010
23Quick Guard
Evades priority attacks for one turn.
FightingStat——15
26Slash
Slashes with claws, etc. Has a high critical-hit ratio.
NormalPhys8010020
26Volt Switch
Does damage then switches out the user.
ElectricSpec7010020
35Charge
Boost next electric move, S.Def and Speed.
ElectricStat——20
40Hone Claws
Sharpens its claws to raise Attack, Accuracy & crit.
DarkStat——15
42ThunderPunch
An electrified punch that may paralyze the foe.
ElectricPhys7510015
59Discharge
Zaps the foes with electri- city. May paralyze them.
ElectricSpec8010015
61Wild Charge
An electrical tackle that also hurts the user.
ElectricPhys9010015
74Plasma Fists
Hits with electrical fists. Normal moves become Electric.
ElectricPhys10010015
80Agility
Relaxes the body to sharply boost Speed.
PsychicStat——30
81Close Combat
A strong attack but lowers the defensive stats.
FightingPhys1201005
88Plasma Gale
Summons an electric terrain in the battlefield.
ElectricSpec110855

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 23

#Move · where to get itTypePow
TM01Focus Punch
Not handed out, sold or hidden anywhere in this game's own map data
Fighting150
TM04Calm Mind
Mossdeep City Gym
Psychic—
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM08Bulk Up
Dewford Town Gym
Fighting—
TM10Hidden Power
Slateport City
Normal60
TM12Taunt
Route 110 — Trick House End
Dark—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM23Iron Tail
Not handed out, sold or hidden anywhere in this game's own map data
Steel100
TM24Thunderbolt
Mauville City — Game Corner
Electric95
TM25Thunder
Lilycove City — Department Store 4F
Electric110
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM31Brick Break
Sootopolis City — House 1
Fighting75
TM32Double Team
Mauville City — Game Corner
Normal—
TM34Shock Wave
Mauville City Gym
Electric60
TM40Aerial Ace
Fortree City Gym
Flying60
TM42Facade
Petalburg City Gym
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM49Snatch
SS Tidal Rooms
Dark—
TM52Work Up
Littleroot Town — Professor Birch House 2F
Normal—
TM59Natural Gift
Slateport City
Normal1
TM61Wild Charge
Not handed out, sold or hidden anywhere in this game's own map data
Electric90
TM66Headbutt
Petalburg Woods
Normal70

Where to find Zeraora

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 2 abilities at once: its one ordinary ability, plus 1 innate always on
  • Innates (always active): Plus
  • What the innates do: Plus — Syncs moves with Minus.
  • Ability: Volt Absorb — Turns electricity into HP.
  • How its abilities arrive: Plus, Volt Absorb from the start
  • Mega Evolves into Zeraora (Mega) holding the Zeraorite
  • Tutor moves: Blaze Kick, Fire Punch, Sleep Talk, Snore, Substitute, Thunder Wave, ThunderPunch
  • Egg groups: Undiscovered
  • Catch rate 3