Zeraora in Emerald Imperium
Electric — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Zeraora in other guides
The same Pokémon, as 5 other hacks change it:
Where to find Zeraora
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Scratch Scratches the foe with sharp claws. | Normal | Phys | 40 | 100 | 35 |
| 1 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 5 | Hone Claws Sharpens its claws to raise Attack and Accuracy. | Dark | Stat | — | — | 15 |
| 8 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 12 | Fury Swipes Rakes the foe with sharp claws, etc., 2 to 5 times. | Normal | Phys | 18 | 100 | 15 |
| 15 | Volt Switch | Electric | Spec | 70 | 100 | 20 |
| 19 | Snarl Yells and rants at the foe lowering its Sp. Atk. | Dark | Spec | 55 | 100 | 15 |
| 22 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 5 |
| 26 | Charge Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 29 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 33 | Slash Slashes with claws, etc. Has a high critical-hit ratio. | Normal | Phys | 70 | 100 | 20 |
| 36 | Wild Charge An electrical tackle that also hurts the user. | Electric | Phys | 90 | 100 | 15 |
| 40 | Quick Guard Evades priority attacks for one turn. | Fighting | Stat | — | — | 15 |
| 43 | Plasma Fists Hits with electrical fists. Normal moves turn Electric. | Electric | Phys | 100 | 100 | 15 |
| 47 | Close Combat | Fighting | Phys | 120 | 100 | 5 |
| 50 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (36)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM04 | Calm Mind | Psychic | — |
| TM08 | Bulk Up | Fighting | — |
| TM12 | Taunt | Dark | — |
| TM15 | Electroweb | Electric | 55 |
| TM23 | Iron Tail | Steel | 100 |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM31 | Brick Break | Fighting | 75 |
| TM40 | Aerial Ace | Flying | 60 |
| TM52 | Focus Blast | Fighting | 120 |
| TM56 | Power-Up Punch | Fighting | 40 |
| TM58 | Rising Voltage | Electric | 70 |
| TM60 | Drain Punch | Fighting | 75 |
| TM68 | Dual Chop | Dragon | 40 |
| TM73 | Thunder Wave | Electric | — |
| TM78 | Low Sweep | Fighting | 60 |
| TM86 | Grass Knot | Grass | 1 |
| TM87 | Low Kick | Fighting | 1 |
| TM92 | Volt Switch | Electric | 70 |
| TM95 | Acrobatics | Flying | 55 |
| TM97 | Snarl | Dark | 55 |
| TM98 | Work Up | Normal | — |
| TM99 | Wild Charge | Electric | 90 |
| TM101 | Superpower | Fighting | 120 |
| TM111 | Fire Punch | Fire | 75 |
| TM113 | Thunder Punch | Electric | 75 |
| TM123 | Blaze Kick | Fire | 85 |
| TM132 | Knock Off | Dark | 65 |
| TM143 | Aura Sphere | Fighting | 80 |
| TM156 | Close Combat | Fighting | 120 |
| TM159 | Play Rough | Fairy | 90 |
| TM163 | Supercell Slam | Electric | 120 |
| HM01 | Cut | Steel | 75 |
| HM04 | Strength | Normal | 80 |
| HM05 | Flash | Electric | 60 |