Xatu
#178 · Pokémon Exceeded · unchanged from the official games

Xatu

PsychicFlyingForewarn, Early Bird, Synchronize (hidden)

In Exceeded: Not in the wild: evolve Natu at level 25. Its type (Psychic / Flying) and base stats (total 470) are the same as in the official games. 11 of its 19 level-up moves are new compared with Pokémon Emerald, including Air Slash and Extrasensory.

Level-up moves 25

LvMoveTypeCatPowAccPP
0Air Slash
Attacks with a blade of air. May cause flinching.
FlyingSpec759515
0Extrasensory
Attacks with a peculiar power. May cause flinching.
PsychicSpec8010030
1Air Slash
Attacks with a blade of air. May cause flinching.
FlyingSpec759515
1Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
1Night Shade
Damage scales with user base Sp. Attack.
GhostSpec19010
1Peck
Attacks the foe with a jabbing beak, etc.
FlyingPhys3510035
1Stored Power
The higher the user's stats the more damage caused.
PsychicSpec2010010
1Tailwind
Whips up a turbulent breeze that raises Speed.
FlyingStat——30
1Teleport
A psychic move for fleeing from battle instantly.
PsychicStat——20
9Night Shade
Damage scales with user base Sp. Attack.
GhostSpec19010
10Teleport
A psychic move for fleeing from battle instantly.
PsychicStat——20
12Lucky Chant
Prevents the foe from landing critical hits.
NormalStat——30
24Confuse Ray
A sinister ray that confuses the foe.
GhostStat—10010
25Air Slash
Attacks with a blade of air. May cause flinching.
FlyingSpec759515
26Miracle Eye
Negates evasion, Dark-type immunity. Ups Sp.Atk & Acc.
PsychicStat——40
27Tailwind
Whips up a turbulent breeze that raises Speed.
FlyingStat——30
30Stored Power
The higher the user's stats the more damage caused.
PsychicSpec2010010
34Wish
A wish that restores HP. It takes time to work.
NormalStat——5
35Me First
Executes the foe's attack with greater power.
NormalStat1—20
36Psycho Shift
Transfers status problems to the foe.
PsychicStat—9010
38Ominous Wind
A repulsive attack that may raise all stats.
GhostSpec601005
45Future Sight
Heightens inner power to strike 2 turns later.
PsychicSpec12010010
48Power Swap
Swaps changes to Attack and Sp. Atk with the foe.
PsychicStat——10
49Guard Swap
Swaps changes to Defense and Sp. Def with the foe.
PsychicStat——10
50Psychic
A powerful psychic attack that may lower Sp. Def.
PsychicSpec9010010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 29

#Move · where to get itTypePow
TM04Calm Mind
Mossdeep City Gym
Psychic—
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM16Light Screen
Lilycove City — Department Store 4F
Psychic—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM19Giga Drain
Route 123
Grass75
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM22SolarBeam
Not handed out, sold or hidden anywhere in this game's own map data
Grass120
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM29Psychic
Mauville City — Game Corner
Psychic90
TM30Shadow Ball
Not handed out, sold or hidden anywhere in this game's own map data
Ghost80
TM32Double Team
Mauville City — Game Corner
Normal—
TM33Reflect
Lilycove City — Department Store 4F
Psychic—
TM40Aerial Ace
Fortree City Gym
Flying60
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM46Thief
Slateport City — Oceanic Museum 1F
Dark60
TM47Steel Wing
Granite Cave — Steven's Room
Steel80
TM48Skill Swap
Not handed out, sold or hidden anywhere in this game's own map data
Psychic—
TM59Natural Gift
Slateport City
Normal1
TM65Fog
Fortree City — School
Flying—
TM66Headbutt
Petalburg Woods
Normal70
HM02Fly
Route 119
Flying90
HM05Flash
Granite Cave — 1F
Normal—

Where to find Xatu

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Keen Eye, Clairvoyant, Magic Bounce
  • What the innates do: Keen Eye — Prevents loss of accuracy. · Clairvoyant — Extrasensory see future. · Magic Bounce — Reflects status moves.
  • Abilities you pick one of: Forewarn — Determines a foe's move. · Early Bird — Awakens quickly from sleep. · Synchronize — Passes on status problems.
  • Hidden ability: Synchronize
  • How its abilities arrive: Keen Eye, Magic Bounce from the start; Forewarn at Lv 9; Early Bird at Lv 12; Synchronize at Lv 22; Clairvoyant at Lv 29; Magic Bounce at Lv 32; Sixth Sense at Lv 38; Falcon Eye at Lv 40; Future Gaze at Lv 45; Shared Bulwark at Lv 52; Scry at Lv 61
  • Abilities a tutor can teach it: Bug Catcher
  • Tutor moves: Double-Edge, Dream Eater, Endure, Mimic, Psych Up, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunder Wave
  • Egg groups: Flying
  • Catch rate 75