#177 · Pokémon Exceeded · unchanged from the official games
Natu
PsychicFlyingForewarn, Early Bird, Synchronize (hidden)
In Exceeded: First found in Safari Zone (Grass). Its type (Psychic / Flying) and base stats (total 320) are the same as in the official games. 8 of its 16 level-up moves are new compared with Pokémon Emerald, including Lucky Chant and Stored Power.
Level-up moves 16
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Peck Attacks the foe with a jabbing beak, etc. | Flying | Phys | 35 | 100 | 35 |
| 9 | Night Shade Damage scales with user base Sp. Attack. | Ghost | Spec | 1 | 90 | 10 |
| 10 | Teleport A psychic move for fleeing from battle instantly. | Psychic | Stat | — | — | 20 |
| 12 | Lucky Chant Prevents the foe from landing critical hits. | Normal | Stat | — | — | 30 |
| 20 | Stored Power The higher the user's stats the more damage caused. | Psychic | Spec | 20 | 100 | 10 |
| 23 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 24 | Miracle Eye Negates evasion, Dark-type immunity. Ups Sp.Atk & Acc. | Psychic | Stat | — | — | 40 |
| 30 | Wish A wish that restores HP. It takes time to work. | Normal | Stat | — | — | 5 |
| 32 | Me First Executes the foe's attack with greater power. | Normal | Stat | 1 | — | 20 |
| 32 | Ominous Wind A repulsive attack that may raise all stats. | Ghost | Spec | 60 | 100 | 5 |
| 33 | Psycho Shift Transfers status problems to the foe. | Psychic | Stat | — | 90 | 10 |
| 39 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 41 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 42 | Power Swap Swaps changes to Attack and Sp. Atk with the foe. | Psychic | Stat | — | — | 10 |
| 43 | Guard Swap Swaps changes to Defense and Sp. Def with the foe. | Psychic | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 26
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM19 | Giga Drain Route 123 | Grass | 75 |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM22 | SolarBeam Not handed out, sold or hidden anywhere in this game's own map data | Grass | 120 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Mauville City — Game Corner | Psychic | 90 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM47 | Steel Wing Granite Cave — Steven's Room | Steel | 80 |
| TM48 | Skill Swap Not handed out, sold or hidden anywhere in this game's own map data | Psychic | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM05 | Flash Granite Cave — 1F | Normal | — |
Where to find Natu
| Area | Method | Level | |
|---|---|---|---|
| Safari Zone | Grass |
Other changes in this game
- Has 3 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 2 innates always on
- Innates (always active): Keen Eye, Clairvoyant
- What the innates do: Keen Eye — Prevents loss of accuracy. · Clairvoyant — Extrasensory see future.
- Abilities you pick one of: Forewarn — Determines a foe's move. · Early Bird — Awakens quickly from sleep. · Synchronize — Passes on status problems.
- Hidden ability: Synchronize
- How its abilities arrive: Keen Eye from the start; Forewarn at Lv 9; Early Bird at Lv 12; Synchronize at Lv 22; Clairvoyant at Lv 29; Sixth Sense at Lv 32; Falcon Eye at Lv 38
- Abilities a tutor can teach it: Bug Catcher
- Evolves into Xatu at level 25
- Tutor moves: Double-Edge, Dream Eater, Endure, Mimic, Psych Up, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunder Wave
- Egg moves: Ally Switch, Drill Peck, FeatherDance, Feint Attack, Haze, Psych Up, Quick Attack, Refresh, Roost, Simple Beam, Skill Swap, Steel Wing, Sucker Punch, Synchronoise, Zen Headbutt
- Egg groups: Flying
- Catch rate 190