#867 · Pokémon Exceeded · unchanged from the official games
Runerigus
GroundGhostWandering Spirit
In Exceeded: It is not in any of this guide's encounter tables. Its type (Ground / Ghost) and base stats (total 483) are the same as in the official games.
Level-up moves 20
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Shadow Claw Strikes with a shadow claw. High critical-hit ratio. | Ghost | Phys | 70 | 100 | 15 |
| 1 | Astonish An attack that may shock the foe into flinching. | Ghost | Phys | 30 | 100 | 15 |
| 1 | Dark Harvest If it knocks out a foe the Attack stat is raised. | Ghost | Phys | 50 | 100 | 25 |
| 1 | Haze Creates a black haze that eliminates all stat changes. | Ice | Stat | — | — | 30 |
| 1 | Night Shade Damage scales with user base Sp. Attack. | Ghost | Spec | 1 | 90 | 10 |
| 1 | Protect Evades attack, but may fail if used in succession. | Normal | Stat | — | — | 10 |
| 1 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 1 | Shadow Claw Strikes with a shadow claw. High critical-hit ratio. | Ghost | Phys | 70 | 100 | 15 |
| 12 | Disable Psychically disables one of the foe's moves. | Normal | Stat | — | 100 | 20 |
| 16 | Brutal Swing Violently swings around to hurt everyone nearby. | Dark | Phys | 60 | 100 | 20 |
| 20 | Crafty Shield Evades status moves for one turn. | Fairy | Stat | — | — | 10 |
| 24 | Hex Does double damage if the foe has a status problem. | Ghost | Spec | 65 | 100 | 10 |
| 28 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | — | — | 5 |
| 32 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 100 | 20 |
| 38 | Curse A move that functions differently for Ghosts. | Stat | — | — | 10 | |
| 44 | Shadow Ball Hurls a black blob that may lower the foe's Sp. Def. | Ghost | Spec | 80 | 100 | 15 |
| 50 | Earthquake A powerful quake, but has no effect on flying foes. | Ground | Phys | 100 | 100 | 10 |
| 56 | Guard Split Averages changes to Defense and Sp. Def with the foe. | Psychic | Stat | — | — | 10 |
| 56 | Power Split Averages changes to Attack and Sp. Atk with the foe. | Psychic | Stat | — | — | 10 |
| 62 | Destiny Bond If the user faints, the foe is also made to faint. | Ghost | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 21
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM20 | Safeguard Lilycove City — Department Store 4F | Normal | — |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM29 | Psychic Mauville City — Game Corner | Psychic | 90 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM37 | Sandstorm Not handed out, sold or hidden anywhere in this game's own map data | Rock | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM48 | Skill Swap Not handed out, sold or hidden anywhere in this game's own map data | Psychic | — |
| TM55 | Body Press Dewford Town — Pokemon Center 2F | Fighting | 80 |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM63 | Sandy Terrain Not handed out, sold or hidden anywhere in this game's own map data | Ground | — |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
Where to find Runerigus
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 4 abilities at once: its one ordinary ability, plus 3 innates always on
- Innates (always active): Ethereal, Cursed Body, Haunted Spirit
- What the innates do: Ethereal — Ups evasion vs physical. · Cursed Body — Disables moves on contact. · Haunted Spirit — Curses the attacker.
- Ability: Wandering Spirit
- How its abilities arrive: Wandering Spirit from the start; Ethereal at Lv 10; Cursed Body at Lv 16; Haunted Spirit at Lv 22; Runic Stone at Lv 26; Gravekeeper at Lv 33; Deathtouch at Lv 44
- Tutor moves: Endure, Rock Slide, Sleep Talk, Snore, Substitute
- Egg groups: Mineral / Amorphous
- Catch rate 90