#057 · Pokémon Exceeded · unchanged from the official games
Primeape
FightingAnger Point, Defiant (hidden)
In Exceeded: First found in Route 138 (Grass, Lv 30-50). Its type (Fighting) and base stats (total 455) are the same as in the official games. 15 of its 26 level-up moves are new compared with Pokémon Emerald, including Counter and Encore.
Level-up moves 34
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Rage Raises the user's Attack every time it is hit. | Normal | Phys | 20 | 100 | 20 |
| 1 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
| 1 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 1 | Final Gambit The user faints to damage the foe equal to its HP. | Fighting | Spec | 1 | 100 | 5 |
| 1 | Fling The effectiveness varies with the held item. | Dark | Phys | 1 | 100 | 10 |
| 1 | Focus Energy Ups defenses, crit ratio, Focus Blast and Focus Punch. | Normal | Stat | — | — | 30 |
| 1 | Fury Swipes Rakes the foe with sharp claws, etc., 2 to 5 times. | Normal | Phys | 15 | 100 | 15 |
| 1 | Karate Chop A chopping attack with a high critical-hit ratio. | Fighting | Phys | 70 | 100 | 20 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Low Kick A kick that inflicts more damage on heavier foes. | Fighting | Phys | 1 | 100 | 20 |
| 1 | Rage Raises the user's Attack every time it is hit. | Normal | Phys | 20 | 100 | 20 |
| 1 | Scratch Scratches the foe with sharp claws. | Normal | Phys | 40 | 100 | 35 |
| 1 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | — | 100 | 20 |
| 8 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | — | 100 | 20 |
| 10 | Fury Swipes Rakes the foe with sharp claws, etc., 2 to 5 times. | Normal | Phys | 15 | 100 | 15 |
| 12 | Karate Chop A chopping attack with a high critical-hit ratio. | Fighting | Phys | 70 | 100 | 20 |
| 12 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 13 | Low Kick A kick that inflicts more damage on heavier foes. | Fighting | Phys | 1 | 100 | 20 |
| 17 | Focus Energy Ups defenses, crit ratio, Focus Blast and Focus Punch. | Normal | Stat | — | — | 30 |
| 20 | Seismic Toss Damage scales with user base Attack. | Fighting | Phys | 1 | 90 | 10 |
| 25 | Assurance An attack that gains power if the foe has been hurt. | Dark | Phys | 60 | 100 | 10 |
| 28 | Rage Raises the user's Attack every time it is hit. | Normal | Phys | 20 | 100 | 20 |
| 31 | Swagger Confuses the foe, but also sharply raises Attack. | Normal | Stat | — | 90 | 15 |
| 33 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 33 | U-turn Does damage then switches out the user. | Bug | Phys | 70 | 100 | 20 |
| 36 | Cross Chop A double-chopping attack. High critical-hit ratio. | Fighting | Phys | 100 | 80 | 5 |
| 40 | Dragon Combo The user consume its HP to damage the foe. May flinch. | Dragon | Phys | 90 | 90 | 10 |
| 44 | Rage Fist The more the user has been hit, the stronger the move. | Ghost | Phys | 50 | 100 | 10 |
| 46 | Punishment Does more damage if the foe has powered up. | Dark | Phys | 60 | 100 | 5 |
| 47 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 90 | 100 | 20 |
| 48 | Stomping Tantrum Stomps around angrily. Stronger after a failure. | Ground | Phys | 75 | 100 | 10 |
| 53 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 54 | Outrage A rampage of 2 to 3 turns that confuses the user. | Dragon | Phys | 120 | 100 | 10 |
| 60 | Final Gambit The user faints to damage the foe equal to its HP. | Fighting | Spec | 1 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 32
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not handed out, sold or hidden anywhere in this game's own map data | Fighting | 150 |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM08 | Bulk Up Dewford Town Gym | Fighting | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM23 | Iron Tail Not handed out, sold or hidden anywhere in this game's own map data | Steel | 100 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM28 | Dig Route 114 — Fossil Maniac's House | Ground | 80 |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM50 | Overheat Lavaridge Town Gym — Gym 1F | Fire | 140 |
| TM52 | Work Up Littleroot Town — Professor Birch House 2F | Normal | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| TM69 | Stone Edge Not handed out, sold or hidden anywhere in this game's own map data | Rock | 100 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Primeape
| Area | Method | Level | |
|---|---|---|---|
| Route 138 | Grass | 30-50 |
Other changes in this game
- Has 2 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 1 innate always on
- Innates (always active): Vital Spirit
- What the innates do: Vital Spirit — Prevents sleep.
- Abilities you pick one of: Anger Point · Defiant — Lowered stats up Attack.
- Hidden ability: Defiant
- How its abilities arrive: Anger Point, Vital Spirit from the start; Primate Troop at Lv 30; Defiant at Lv 36
- Becomes Annihilape
- Tutor moves: Blaze Kick, Body Slam, Counter, Defense Curl, Double Lariat, Double-Edge, DynamicPunch, Endure, Fire Punch, Ice Punch, Mega Kick, Mega Punch, Metronome, Mimic, Mud-Slap, Psych Up, Rock Slide, Seismic Toss, Sleep Talk, Snore, Substitute, Swagger, Swift, ThunderPunch
- Egg groups: Field
- Catch rate 75