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#057 · Emerald Imperium

Primeape in Emerald Imperium

Fighting — where to catch it, what it learns, and how it differs from the official games.

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Other changes in this hack

  • Evolves into Annihilape once it knows Shadow Punch

Primeape in other guides

The same Pokémon, as 17 other hacks change it:

Where to find Primeape

AreaMethodLevel
Mt. Pyre SummitGrass35-40
Victory Road B2FGrass60-65

Level-up moves

LvMoveTypeCatPowAccPP
1Agility
Relaxes the body to sharply boost Speed.
PsychicStat30
1Final Gambit
The user faints to damage the foe equal to its HP.
FightingSpec11005
1Fling
The effectiveness varies with the held item.
DarkPhys110010
1Focus Energy
Focuses power to raise the critical-hit ratio.
NormalStat30
1Leer
Frightens the foe with a leer to lower Defense.
NormalStat10030
1Low Kick
A kick that inflicts more damage on heavier foes.
FightingPhys110020
1Rage On evolution
Raises the user's Attack every time it is hit.
NormalPhys2010020
1Rage
Raises the user's Attack every time it is hit.
NormalPhys2010020
1Scratch
Scratches the foe with sharp claws.
NormalPhys4010035
5Rock Tomb
Stops the foe from moving with rocks and cuts Speed.
RockPhys6010015
8Karate Chop
A chopping attack with a high critical-hit ratio.
FightingPhys5010025
12Pursuit
Inflicts bad damage if used on a foe switching out.
DarkPhys4010020
15Seismic Toss
Inflicts damage identical to the user's level.
FightingPhys110020
19Swagger
Confuses the foe, but also sharply raises Attack.
NormalStat9015
23Brick Break
Destroys barriers such as REFLECT and causes damage.
FightingPhys7510015
26Assurance
An attack that gains power if the foe has been hurt.
DarkPhys6010010
30Punishment
Does more damage if the foe has powered up.
DarkPhys601005
35Shadow Punch
An unavoidable punch that is thrown from shadows.
GhostPhys8020
40Screech
Emits a screech to sharply reduce the foe's Defense.
NormalStat8540
44Stomping Tantrum
Stomps around angrily. Stronger after a failure.
GroundPhys7510010
47Outrage
A rampage of 2 to 3 turns that confuses the user.
DragonPhys12010010
53Cross Chop
A double-chopping attack. High critical-hit ratio.
FightingPhys100805
57Final Gambit
The user faints to damage the foe equal to its HP.
FightingSpec11005
60Close Combat
FightingPhys1201005
64Rage Fist
The more the user has been hit, the stronger the move.
GhostPhys5010010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (40)

#Move · where to get itTypePow
TM01Focus Punch
Fighting150
TM08Bulk Up
Fighting
TM11Sunny Day
Fire
TM12Taunt
Dark
TM18Rain Dance
Water
TM23Iron Tail
Steel100
TM24Thunderbolt
Electric90
TM25Thunder
Electric110
TM26Earthquake
Ground100
TM28Dig
Ground80
TM31Brick Break
Fighting75
TM39Rock Tomb
Rock60
TM40Aerial Ace
Flying60
TM46Thief
Dark60
TM50Overheat
Fire130
TM52Focus Blast
Fighting120
TM56Power-Up Punch
Fighting40
TM68Dual Chop
Dragon40
TM71Stone Edge
Rock100
TM76Stealth Rock
Rock
TM78Low Sweep
Fighting60
TM80Rock Slide
Rock75
TM84Poison Jab
Poison80
TM87Low Kick
Fighting1
TM89U-turn
Bug70
TM95Acrobatics
Flying55
TM96Bulldoze
Ground60
TM98Work Up
Normal
TM110Stomping Tantrum
Ground75
TM111Fire Punch
Fire75
TM112Ice Punch
Ice75
TM113Thunder Punch
Electric75
TM130Seed Bomb
Grass80
TM143Aura Sphere
Fighting80
TM152Gunk Shot
Poison120
TM156Close Combat
Fighting120
TM158Body Slam
Normal85
TM168Vacuum Wave
Fighting40
HM04Strength
Normal80
HM06Rock Smash
Fighting60