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Primeape

Primeape in Fire Red Omega

#057 · Fighting · Evolves at Level 28 · Route 23, Victory Road (F2), Cerulean Cave (F1)

Fighting

Abilities

Vital Spirit, Anger Point

Base stats

HP65
Attack105
Defense60
Sp. Attack60
Sp. Defense70
Speed95
Total455

Compared with the official games

  • Abilities loses Defiant

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.

Where to find Primeape

AreaMethodLevel
Route 23Grass
Victory RoadGrass
Cerulean CaveGrass

Level-up moves

LvMoveTypeCatPowAccPP
1Leer
Lowers the target’s Defense by one stage.
NormalStat10030
1Low Kick
Inflicts more damage to heavier targets, with a maximum of 120 power.
FightingPhys10020
1Rage
If the user is hit after using this move, its Attack rises by one stage.
NormalPhys2010020
1Scratch
Inflicts regular damage with no additional effect.
NormalPhys4010035
6Low Kick
Inflicts more damage to heavier targets, with a maximum of 120 power.
FightingPhys10020
11Karate Chop
Has an increased chance for a critical hit.
FightingPhys5010025
16Fury Swipes
Hits 2-5 times in one turn.
NormalPhys188015
21Focus Energy
Increases the user’s chance to score a critical hit.
NormalStat30
26Seismic Toss
Inflicts damage equal to the user’s level.
FightingPhys10020
28Rage
If the user is hit after using this move, its Attack rises by one stage.
NormalPhys2010020
35Cross Chop
Has an increased chance for a critical hit.
FightingPhys100805
44Swagger
Raises the target’s Attack by two stages and confuses the target.
NormalStat9015
53Screech
Lowers the target’s Defense by two stages.
NormalStat8540
62Thrash
Hits every turn for 2-3 turns, then confuses the user.
NormalPhys9010020

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (28)

#Move · where to get itTypePow
TM01Focus Punch
Unchanged from FireRed
Fighting150
TM06Toxic
Unchanged from FireRed
Poison
TM08Bulk Up
Unchanged from FireRed
Fighting
TM10Hidden Power
Unchanged from FireRed
Normal1
TM11Sunny Day
Unchanged from FireRed
Fire
TM12Taunt
Unchanged from FireRed
Dark
TM15Hyper Beam
Unchanged from FireRed
Normal150
TM17Protect
Unchanged from FireRed
Normal
TM18Rain Dance
Unchanged from FireRed
Water
TM21Frustration
Unchanged from FireRed
Normal
TM23Iron Tail
Unchanged from FireRed
Steel100
TM24Thunderbolt
Unchanged from FireRed
Electric95
TM25Thunder
Unchanged from FireRed
Electric120
TM26Earthquake
Unchanged from FireRed
Ground100
TM27Return
Unchanged from FireRed
Normal
TM28Dig
Unchanged from FireRed
Ground80
TM31Brick Break
Unchanged from FireRed
Fighting75
TM32Double Team
Unchanged from FireRed
Normal
TM39Rock Tomb
Unchanged from FireRed
Rock50
TM40Aerial Ace
Unchanged from FireRed
Flying60
TM42Facade
Unchanged from FireRed
Normal70
TM43Secret Power
Unchanged from FireRed
Normal70
TM44Rest
Unchanged from FireRed
Psychic
TM45Attract
Unchanged from FireRed
Normal
TM46Thief
Unchanged from FireRed
Dark40
TM50Overheat
Unchanged from FireRed
Fire140
HM04Strength
Unchanged from FireRed
Normal80
HM06Rock Smash
Unchanged from FireRed
Fighting20

Open in the interactive guide