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Overqwil
#904 · Pokémon Exceeded · unchanged from the official games

Overqwil

DarkPoisonPoison Point, Intimidate (hidden)

In Exceeded: It is not in any of this guide's encounter tables. Its type (Dark / Poison) and base stats (total 510) are the same as in the official games.

Level-up moves 23

LvMoveTypeCatPowAccPP
1Poison Sting
A toxic attack with barbs, etc., that may poison.
PoisonPhys1510035
1Tackle
Charges the foe with a full- body tackle.
NormalPhys359535
4Harden
Stiffens the body's muscles to raise Defense.
NormalStat——30
8Bite
Bites with vicious fangs. May cause flinching.
DarkPhys6010025
12Fell Stinger
If it knocks out a foe the Attack stat is raised.
BugPhys3010025
16Minimize
Minimizes the user's size to raise evasiveness.
NormalStat——20
20Spikes
Sets spikes that hurt a foe switching in.
GroundStat——20
21Water Pulse
Attacks with ultrasonic waves. May confuse the foe.
WaterSpec6010020
24Brine
Does double damage to foes with half HP.
WaterSpec6510010
26Dark Pulse
Attacks with a horrible aura. May cause flinching.
DarkSpec8010015
28Barb Barrage
Can poison on impact. Powers up if the foe is poisoned.
PoisonPhys6010010
32Pin Missile
Sharp pins are fired to strike 2 to 5 times.
BugPhys148520
34Neurotoxin
Stings the foe to disable Psychic moves for a while.
PoisonPhys5010015
36Toxic Spikes
Sets spikes that poison a foe switching in.
PoisonStat——20
38Aqua Tail
The user swings its tail like a wave to attack.
WaterPhys9010010
40Spit Up
Releases stockpiled power (the more the better).
NormalSpec110010
40Stockpile
Charges up power for up to 3 turns.
NormalStat——20
44Toxic
Poisons the foe with an intensifying toxin.
PoisonStat—9010
46Double-Edge
A life-risking tackle that also hurts the user.
NormalPhys12010015
48Crunch
Crunches with sharp fangs. May lower Defense.
DarkPhys8010015
52Acupressure
The user sharply raises one of its stats.
NormalStat——30
56Destiny Bond
If the user faints, the foe is also made to faint.
GhostStat——5
62Selfdestruct
Inflicts severe damage but makes the user faint.
NormalPhys2001005

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 25

#Move · where to get itTypePow
TM03Water Pulse
Sootopolis City Gym — Gym 1F
Water60
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM07Hail
Not handed out, sold or hidden anywhere in this game's own map data
Ice—
TM10Hidden Power
Slateport City
Normal60
TM12Taunt
Route 110 — Trick House End
Dark—
TM13Ice Beam
Mauville City — Game Corner
Ice95
TM14Blizzard
Lilycove City — Department Store 4F
Ice110
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM30Shadow Ball
Not handed out, sold or hidden anywhere in this game's own map data
Ghost80
TM32Double Team
Mauville City — Game Corner
Normal—
TM34Shock Wave
Mauville City Gym
Electric60
TM36Sludge Bomb
Dewford Town — Hall
Poison90
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM51Brine
Dewford Town — House 2
Water65
TM59Natural Gift
Slateport City
Normal1
TM66Headbutt
Petalburg Woods
Normal70
HM03Surf
Petalburg City — Wally's House
Water90
HM07Waterfall
Sootopolis City
Water80
HM08Dive
Mossdeep City — Steven's House
Water80

Where to find Overqwil

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Aquatic, Loosing Quills, Inflatable
  • What the innates do: Aquatic — Adds Water-type to Pokémon. · Loosing Quills — Lays spikes on contact. · Inflatable — Fire or Flying ups defensive.
  • Abilities you pick one of: Poison Point — Poisons foe on contact. · Intimidate — Lowers the foe's Attack.
  • Hidden ability: Intimidate
  • How its abilities arrive: Aquatic, Inflatable, Intimidate, Loosing Quills, Poison Point from the start
  • Tutor moves: Defense Curl, Double-Edge, Endure, Explosion, Icy Wind, Mimic, Rollout, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, Swords Dance, Thunder Wave, Water Ball
  • Egg groups: Water 2
  • Catch rate 135