#904 · Pokémon Emerald Blitz · unchanged from the official games
Overqwil
DarkPoisonPoison Point, Swift Swim, Intimidate (hidden)
In Emerald Blitz: It is not in any of this guide's encounter tables. Its type (Dark / Poison), base stats (total 510) and abilities are the same as in the official games.
Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Poison Sting A toxic attack with barbs, etc., that may poison. | Poison | Phys | 15 | 100 | 35 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 4 | Harden Stiffens the body's muscles to raise Defense. | Normal | Stat | — | — | 30 |
| 8 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 12 | Fell Stinger If it knocks out a foe the Attack stat is raised. | Bug | Phys | 50 | 100 | 25 |
| 16 | Minimize Minimizes the user's size to sharply raise evasiveness. | Normal | Stat | — | — | 10 |
| 20 | Spikes Sets spikes that hurt a foe switching in. | Ground | Stat | — | — | 20 |
| 24 | Brine Does double damage to foes with half HP or less. | Water | Spec | 65 | 100 | 10 |
| 28 | Barb Barrage Can poison on impact. Powers up against poisoned foes. | Poison | Phys | 60 | 100 | 10 |
| 32 | Pin Missile Sharp pins are fired to strike 2 to 5 times. | Bug | Phys | 25 | 95 | 20 |
| 36 | Toxic Spikes Sets spikes that poison a foe switching in. | Poison | Stat | — | — | 20 |
| 40 | Spit Up Releases stockpiled power (the more the better). | Normal | Spec | 1 | 100 | 10 |
| 40 | Stockpile Charges up power for up to 3 turns. | Normal | Stat | — | — | 20 |
| 44 | Toxic Poisons the foe with an intensifying toxin. | Poison | Stat | — | 90 | 10 |
| 48 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 52 | Acupressure The user sharply raises one of its stats. | Normal | Stat | — | — | 30 |
| 56 | Destiny Bond If the user faints, the foe is also made to faint. | Ghost | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 16
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym | Water | 60 |
| TM06 | Mud Shot Slateport City, from the Outdoor Market's Power TM clerk, once you hold 1 badge | Ground | 55 |
| TM12 | Taunt Slateport City, from the Outdoor Market's Power TM clerk, once you hold 1 badge | Dark | — |
| TM13 | Ice Beam Not sold by the Outdoor Market and not found on any map — not placed in the game | Ice | 90 |
| TM14 | Blizzard Slateport City, from the Outdoor Market's Power TM clerk, once you hold 6 badges | Ice | 110 |
| TM15 | Hyper Beam Not sold by the Outdoor Market and not found on any map — not placed in the game | Normal | 150 |
| TM17 | Protect Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Normal | — |
| TM18 | Rain Dance Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Water | — |
| TM30 | Shadow Ball Not sold by the Outdoor Market and not found on any map — not placed in the game | Ghost | 80 |
| TM32 | Icy Wind Slateport City, from the Outdoor Market's Power TM clerk, once you hold 1 badge | Ice | 55 |
| TM36 | Sludge Bomb Dewford Town | Poison | 90 |
| TM41 | Crunch Not sold by the Outdoor Market and not found on any map — not placed in the game | Dark | 80 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City | Psychic | — |
| TM56 | Dark Pulse Not sold by the Outdoor Market and not found on any map — not placed in the game | Dark | 80 |
| TM59 | Poison Jab Not sold by the Outdoor Market and not found on any map — not placed in the game | Poison | 80 |
Where to find Overqwil
Not found in the wild — evolve or trade for it.