Natu in Blaze Black 2 & Volt White 2
#177 · Psychic / Flying · see locations below
PsychicFlying
Abilities
Synchronize, Magic Bounce, Magic Bounce (hidden)
Base stats
Compared with the official games
- Abilities loses Early Bird
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Synchronize, Early Bird, Magic Bounce.
Where to find Natu
| Area | Method | Level | |
|---|---|---|---|
| Route 5 | Grass | 24-25 | |
| Route 6 Hidden Grotto | Hidden Grotto #1 (rare) | 28-33 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Air Cutter** Replaces the move normally learned here Has an increased chance for a critical hit. | Flying | Spec | 55 | 95 | 25 |
| 6 | Night Shade Inflicts damage equal to the user’s level. | Ghost | Spec | — | 100 | 15 |
| 9 | Teleport Immediately ends wild battles. No effect otherwise. | Psychic | Stat | — | — | 20 |
| 12 | Lucky Chant Prevents the target from scoring critical hits for five turns. | Normal | Stat | — | — | 30 |
| 14 | Confusion** New to this hack Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 17 | Miracle Eye Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it’s Dark. | Psychic | Stat | — | — | 40 |
| 20 | Me First Uses the target’s move against it before it attacks, with power increased by half. | Normal | Stat | — | — | 20 |
| 23 | Confuse Ray Confuses the target. | Ghost | Stat | — | 100 | 10 |
| 28 | Wish User will recover half its max HP at the end of the next turn. | Normal | Stat | — | — | 10 |
| 30 | Psycho Cut** New to this hack Has an increased chance for a critical hit. | Psychic | Phys | 70 | 100 | 20 |
| 33 | Psycho Shift Transfers the user’s major status effect to the target. | Psychic | Stat | — | 90 | 10 |
| 36 | Future Sight Hits the target two turns later. | Psychic | Spec | 100 | 100 | 10 |
| 39 | Stored Power Power is higher the more the user’s stats have been raised, to a maximum of 31×. | Psychic | Spec | 20 | 100 | 10 |
| 42 | Air Slash** New to this hack Has a chance to make the target flinch. | Flying | Spec | 75 | 95 | 20 |
| 44 | Ominous Wind Has a chance to raise all of the user’s stats by one stage. | Ghost | Spec | 60 | 100 | 5 |
| 47 | Guard Swap User swaps Defense and Special Defense changes with the target. | Psychic | Stat | — | — | 10 |
| 47 | Power Swap User swaps Attack and Special Attack changes with the target. | Psychic | Stat | — | — | 10 |
| 50 | Psychic Has a chance to lower the target’s Special Defense by one stage. | Psychic | Spec | 90 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (34)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Psyshock Route 4 — given to you | Psychic | 80 |
| TM04 | Calm Mind Same place as Black 2 / White 2 | Psychic | — |
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black 2 / White 2 | Fire | — |
| TM16 | Light Screen Same place as Black 2 / White 2 | Psychic | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM19 | Telekinesis Same place as Black 2 / White 2 | Psychic | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM22 | Solar Beam Lostlorn Forest — in an item ball | Grass | 120 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM29 | Psychic Same place as Black 2 / White 2 | Psychic | 90 |
| TM30 | Shadow Ball Strange House — in an item ball | Ghost | 80 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM33 | Reflect Same place as Black 2 / White 2 | Psychic | — |
| TM40 | Aerial Ace Same place as Black 2 / White 2 | Flying | 60 |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM46 | Thief Same place as Black 2 / White 2 | Dark | 40 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM51 | Ally Switch Pinwheel Forest — in an item ball | Psychic | — |
| TM60 | Sucker Punch Plasma Frigate (Volt White 2 only) — in an item ball | Dark | 80 |
| TM70 | Flash Same place as Black 2 / White 2 | Normal | — |
| TM73 | Thunder Wave Same place as Black 2 / White 2 | Electric | — |
| TM77 | Psych Up Twist Mountain — in an item ball | Normal | — |
| TM85 | Dream Eater Same place as Black 2 / White 2 | Psychic | 100 |
| TM86 | Grass Knot Lostlorn Forest — in an item ball | Grass | — |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM88 | Pluck Castelia Gatehouse — given to you | Flying | 60 |
| TM89 | U-turn Route 7 — in an item ball | Bug | 70 |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM92 | Trick Room Same place as Black 2 / White 2 | Psychic | — |