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Mawile
#303 · Pokémon Exceeded · unchanged from the official games

Mawile

SteelFairyIntimidate, Sheer Force (hidden)

In Exceeded: It is not in any of this guide's encounter tables. Its type (Steel / Fairy) and base stats (total 380) are the same as in the official games. 6 of its 18 level-up moves are new compared with Pokémon Emerald, including Fairy Wind and Growl.

Level-up moves 22

LvMoveTypeCatPowAccPP
1Astonish
An attack that may shock the foe into flinching.
GhostPhys3010015
1Fairy Wind
Stirs up a fairy wind to strike the foe.
FairySpec4010030
1Growl
Growls cutely to reduce the foe's Attack.
NormalStat—10040
1Iron Head
Slams the foe with a hard head. May cause flinching.
SteelPhys8010015
1Play Rough
Plays rough with the foe. May lower Attack.
FairyPhys909010
1Taunt
Taunts the foe into only using attack moves.
DarkStat—10020
4Fairy Wind
Stirs up a fairy wind to strike the foe.
FairySpec4010030
10Bite
Bites with vicious fangs. May cause flinching.
DarkPhys6010025
14Fake Tears
Feigns crying to sharply lower the foe's Sp. Def.
DarkStat—10020
18Sweet Scent
Allures the foe to reduce evasiveness.
NormalStat—10020
19Vise Grip
Grips the foe with pincers. High critical-hit ratio.
BugPhys7010020
24Baton Pass
Switches out the user while keeping effects in play.
NormalStat——40
24Feint Attack
Draws the foe close, then strikes without fail.
DarkPhys60—20
32Crunch
Crunches with sharp fangs. May lower Defense.
DarkPhys8010015
34Iron Defense
Hardens the body's surface to sharply raise Defense.
SteelStat——15
36Sucker Punch
Strikes first if the foe is preparing an attack.
DarkPhys801005
39Spit Up
Releases stockpiled power (the more the better).
NormalSpec110010
39Stockpile
Charges up power for up to 3 turns.
NormalStat——20
39Swallow
Absorbs stockpiled power and restores HP.
NormalStat——5
40Taunt
Taunts the foe into only using attack moves.
DarkStat—10020
47Iron Head
Slams the foe with a hard head. May cause flinching.
SteelPhys8010015
50Play Rough
Plays rough with the foe. May lower Attack.
FairyPhys909010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 30

#Move · where to get itTypePow
TM01Focus Punch
Not handed out, sold or hidden anywhere in this game's own map data
Fighting150
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM12Taunt
Route 110 — Trick House End
Dark—
TM13Ice Beam
Mauville City — Game Corner
Ice95
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM22SolarBeam
Not handed out, sold or hidden anywhere in this game's own map data
Grass120
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM30Shadow Ball
Not handed out, sold or hidden anywhere in this game's own map data
Ghost80
TM31Brick Break
Sootopolis City — House 1
Fighting75
TM32Double Team
Mauville City — Game Corner
Normal—
TM35Flamethrower
Mauville City — Game Corner
Fire95
TM36Sludge Bomb
Dewford Town — Hall
Poison90
TM37Sandstorm
Not handed out, sold or hidden anywhere in this game's own map data
Rock—
TM38Fire Blast
Lilycove City — Department Store 4F
Fire120
TM39Rock Tomb
Rustboro City Gym
Rock60
TM41Torment
Slateport City — Battle Tent Lobby
Dark—
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM49Snatch
SS Tidal Rooms
Dark—
TM59Natural Gift
Slateport City
Normal1
TM66Headbutt
Petalburg Woods
Normal70
HM04Strength
Route 112
Fighting80
HM06Rock Smash
Mauville City — House 1
Fighting40

Where to find Mawile

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 3 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 2 innates always on
  • Innates (always active): Hyper Cutter, Jaw Trap
  • What the innates do: Hyper Cutter — Prevents Attack reduction. · Jaw Trap — Bites on contact.
  • Abilities you pick one of: Intimidate — Lowers the foe's Attack. · Sheer Force — Trades effects for power.
  • Hidden ability: Sheer Force
  • How its abilities arrive: Hyper Cutter from the start; Intimidate at Lv 12; Sheer Force at Lv 18; Jaw Trap at Lv 26
  • Mega Evolves into Mawile (Mega) holding the Mawilite
  • Tutor moves: AncientPower, Body Slam, Counter, Double-Edge, DynamicPunch, Endure, Ice Punch, Icy Wind, Mega Kick, Mega Punch, Mimic, Mud-Slap, Psych Up, Rock Slide, Seismic Toss, Sleep Talk, Snore, Substitute, Swagger, Swords Dance, ThunderPunch
  • Egg moves: AncientPower, Captivate, False Swipe, Fire Fang, Guard Swap, Ice Fang, Metal Burst, Misty Terrain, Poison Fang, Power-Up Punch, Psych Up, Punishment, Seismic Toss, Slam, Sucker Punch, Swords Dance, Thunder Fang, Tickle
  • Egg groups: Field / Fairy
  • Catch rate 45