Mawile in Fire Red Omega
#303 · Steel / Fairy · Victory Road (F2), Mt. Ember (path to Moltres room 3)
SteelFairy
Abilities
Hyper Cutter, Intimidate
Base stats
Compared with the official games
- Abilities loses Sheer Force
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Where to find Mawile
| Area | Method | Level | |
|---|---|---|---|
| Victory Road | Grass | — | |
| Mt. Ember | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Astonish Has a chance to make the target flinch. | Ghost | Phys | 30 | 100 | 15 |
| 6 | Fake Tears Lowers the target’s Special Defense by two stages. | Dark | Stat | — | 100 | 20 |
| 11 | Bite Has a chance to make the target flinch. | Dark | Spec | 60 | 100 | 25 |
| 16 | Sweet Scent Lowers the target’s evasion by one stage. | Normal | Stat | — | 100 | 20 |
| 21 | Vice Grip Inflicts regular damage with no additional effect. | Normal | Phys | 55 | 100 | 30 |
| 26 | Feint Attack Never misses. | Dark | Spec | 60 | — | 20 |
| 31 | Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement. | Normal | Stat | — | — | 40 |
| 36 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Spec | 80 | 100 | 15 |
| 41 | Iron Defense Raises the user’s Defense by two stages. | Steel | Stat | — | — | 15 |
| 46 | Spit Up Power is 100 times the amount of energy Stockpiled. | Normal | Phys | — | 100 | 10 |
| 46 | Stockpile Stores energy up to three times for use with Spit Up and Swallow. | Normal | Stat | — | — | 10 |
| 46 | Swallow Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | Normal | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (26)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Unchanged from FireRed | Fighting | 150 |
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM11 | Sunny Day Unchanged from FireRed | Fire | — |
| TM12 | Taunt Unchanged from FireRed | Dark | — |
| TM13 | Ice Beam Unchanged from FireRed | Ice | 95 |
| TM15 | Hyper Beam Unchanged from FireRed | Normal | 150 |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM18 | Rain Dance Unchanged from FireRed | Water | — |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM22 | Solar Beam Unchanged from FireRed | Grass | 120 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM31 | Brick Break Unchanged from FireRed | Fighting | 75 |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM35 | Flamethrower Unchanged from FireRed | Fire | 95 |
| TM36 | Sludge Bomb Unchanged from FireRed | Poison | 90 |
| TM37 | Sandstorm Unchanged from FireRed | Rock | — |
| TM38 | Fire Blast Unchanged from FireRed | Fire | 120 |
| TM39 | Rock Tomb Unchanged from FireRed | Rock | 50 |
| TM41 | Torment Unchanged from FireRed | Dark | — |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| HM04 | Strength Unchanged from FireRed | Normal | 80 |
| HM06 | Rock Smash Unchanged from FireRed | Fighting | 20 |