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Houndoom
#229 · Pokémon Exceeded · unchanged from the official games

Houndoom

DarkFireEarly Bird, Solar Power, Unnerve (hidden)

In Exceeded: Not in the wild: evolve Houndour at level 24. Its type (Dark / Fire) and base stats (total 500) are the same as in the official games. 12 of its 22 level-up moves are new compared with Pokémon Emerald, including Hellblaze and Inferno.

Level-up moves 27

LvMoveTypeCatPowAccPP
0Hellblaze
Prevents the foe from being revived.
DarkSpec9010010
1Ember
A weak fire attack that may inflict a burn.
FireSpec4010025
1Hellblaze
Prevents the foe from being revived.
DarkSpec9010010
1Howl
Howls to raise the spirit and boosts Attack.
NormalStat——40
1Inferno
Powerful and sure to inflict a burn, but inaccurate.
FireSpec100505
1Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
1Nasty Plot
Thinks bad thoughts to sharply boost Sp. Atk.
DarkStat——20
1Smog
Fire-type Pokemon gain STAB. May badly poison.
PoisonSpec50—15
1Thunder Fang
May cause flinching or leave the foe paralyzed.
ElectricPhys659515
4Howl
Howls to raise the spirit and boosts Attack.
NormalStat——40
9Smog
Fire-type Pokemon gain STAB. May badly poison.
PoisonSpec50—15
13Roar
Makes the foe flee to end the battle.
NormalStat—10020
17Bite
Bites with vicious fangs. May cause flinching.
DarkPhys6010025
22Odor Sleuth
Negates the foe's evasion. Raises Attack and Accuracy.
NormalStat—10040
24Despair Kiss
An attack that absorbs over half the damage inflicted.
DarkSpec5010010
26Beat Up
Summons party Pokémon to join in the attack.
DarkPhys1010010
30Fire Fang
May cause flinching or leave the foe with a burn.
FirePhys659515
36Feint Attack
Draws the foe close, then strikes without fail.
DarkPhys60—20
41Comeuppance
Retaliates strongly against who last hurt the user.
DarkPhys110010
41Embargo
Prevents the foe from using any items.
DarkStat—10015
45Foul Play
The higher the foe's Attack the more damage caused.
DarkPhys9510015
49Flamethrower
A powerful fire attack that may inflict a burn.
FireSpec9510015
55Crunch
Crunches with sharp fangs. May lower Defense.
DarkPhys8010015
60Nasty Plot
Thinks bad thoughts to sharply boost Sp. Atk.
DarkStat——20
65Inferno
Powerful and sure to inflict a burn, but inaccurate.
FireSpec100505
73Dark Bargain
Raises all stats, but the Pokémon become cursed.
DarkStat——10
78Hell Gate
Summons an evil spirit that inflicts user's missing HP.
DarkSpec11005

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 29

#Move · where to get itTypePow
TM05Roar
Route 114
Normal—
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM12Taunt
Route 110 — Trick House End
Dark—
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM22SolarBeam
Not handed out, sold or hidden anywhere in this game's own map data
Grass120
TM23Iron Tail
Not handed out, sold or hidden anywhere in this game's own map data
Steel100
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM30Shadow Ball
Not handed out, sold or hidden anywhere in this game's own map data
Ghost80
TM32Double Team
Mauville City — Game Corner
Normal—
TM35Flamethrower
Mauville City — Game Corner
Fire95
TM36Sludge Bomb
Dewford Town — Hall
Poison90
TM38Fire Blast
Lilycove City — Department Store 4F
Fire120
TM41Torment
Slateport City — Battle Tent Lobby
Dark—
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM46Thief
Slateport City — Oceanic Museum 1F
Dark60
TM49Snatch
SS Tidal Rooms
Dark—
TM50Overheat
Lavaridge Town Gym — Gym 1F
Fire140
TM57Burning Terrain
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM59Natural Gift
Slateport City
Normal1
TM66Headbutt
Petalburg Woods
Normal70
HM04Strength
Route 112
Fighting80
HM06Rock Smash
Mauville City — House 1
Fighting40

Where to find Houndoom

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Flash Fire, Watchdog, Maleficent
  • What the innates do: Flash Fire — Powers up if hit by fire. · Watchdog — May bite or growl in battle. · Maleficent — Boosts power on cursed terrain.
  • Abilities you pick one of: Early Bird — Awakens quickly from sleep. · Solar Power — Powers up in sunshine. · Unnerve
  • Hidden ability: Unnerve
  • How its abilities arrive: Maleficent, Watchdog from the start; Early Bird at Lv 9; Solar Power at Lv 16; Intimidate at Lv 23; Flash Fire at Lv 28; Unnerve at Lv 33; Fae Bane at Lv 42; Hellish Resistance at Lv 51; Nightstalker at Lv 64
  • Mega Evolves into Houndoom (Mega) holding the Houndoominite
  • Tutor moves: Body Slam, Counter, Double-Edge, Dream Eater, Endure, Mimic, Mud-Slap, Sleep Talk, Snore, Substitute, Swagger, Swift
  • Egg groups: Field
  • Catch rate 45