#229 · Pokémon Exceeded · unchanged from the official games
Houndoom
DarkFireEarly Bird, Solar Power, Unnerve (hidden)
In Exceeded: Not in the wild: evolve Houndour at level 24. Its type (Dark / Fire) and base stats (total 500) are the same as in the official games. 12 of its 22 level-up moves are new compared with Pokémon Emerald, including Hellblaze and Inferno.
Level-up moves 27
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Hellblaze Prevents the foe from being revived. | Dark | Spec | 90 | 100 | 10 |
| 1 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 1 | Hellblaze Prevents the foe from being revived. | Dark | Spec | 90 | 100 | 10 |
| 1 | Howl Howls to raise the spirit and boosts Attack. | Normal | Stat | — | — | 40 |
| 1 | Inferno Powerful and sure to inflict a burn, but inaccurate. | Fire | Spec | 100 | 50 | 5 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Nasty Plot Thinks bad thoughts to sharply boost Sp. Atk. | Dark | Stat | — | — | 20 |
| 1 | Smog Fire-type Pokemon gain STAB. May badly poison. | Poison | Spec | 50 | — | 15 |
| 1 | Thunder Fang May cause flinching or leave the foe paralyzed. | Electric | Phys | 65 | 95 | 15 |
| 4 | Howl Howls to raise the spirit and boosts Attack. | Normal | Stat | — | — | 40 |
| 9 | Smog Fire-type Pokemon gain STAB. May badly poison. | Poison | Spec | 50 | — | 15 |
| 13 | Roar Makes the foe flee to end the battle. | Normal | Stat | — | 100 | 20 |
| 17 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 22 | Odor Sleuth Negates the foe's evasion. Raises Attack and Accuracy. | Normal | Stat | — | 100 | 40 |
| 24 | Despair Kiss An attack that absorbs over half the damage inflicted. | Dark | Spec | 50 | 100 | 10 |
| 26 | Beat Up Summons party Pokémon to join in the attack. | Dark | Phys | 10 | 100 | 10 |
| 30 | Fire Fang May cause flinching or leave the foe with a burn. | Fire | Phys | 65 | 95 | 15 |
| 36 | Feint Attack Draws the foe close, then strikes without fail. | Dark | Phys | 60 | — | 20 |
| 41 | Comeuppance Retaliates strongly against who last hurt the user. | Dark | Phys | 1 | 100 | 10 |
| 41 | Embargo Prevents the foe from using any items. | Dark | Stat | — | 100 | 15 |
| 45 | Foul Play The higher the foe's Attack the more damage caused. | Dark | Phys | 95 | 100 | 15 |
| 49 | Flamethrower A powerful fire attack that may inflict a burn. | Fire | Spec | 95 | 100 | 15 |
| 55 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 60 | Nasty Plot Thinks bad thoughts to sharply boost Sp. Atk. | Dark | Stat | — | — | 20 |
| 65 | Inferno Powerful and sure to inflict a burn, but inaccurate. | Fire | Spec | 100 | 50 | 5 |
| 73 | Dark Bargain Raises all stats, but the Pokémon become cursed. | Dark | Stat | — | — | 10 |
| 78 | Hell Gate Summons an evil spirit that inflicts user's missing HP. | Dark | Spec | 1 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 29
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Route 114 | Normal | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM22 | SolarBeam Not handed out, sold or hidden anywhere in this game's own map data | Grass | 120 |
| TM23 | Iron Tail Not handed out, sold or hidden anywhere in this game's own map data | Steel | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM35 | Flamethrower Mauville City — Game Corner | Fire | 95 |
| TM36 | Sludge Bomb Dewford Town — Hall | Poison | 90 |
| TM38 | Fire Blast Lilycove City — Department Store 4F | Fire | 120 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM49 | Snatch SS Tidal Rooms | Dark | — |
| TM50 | Overheat Lavaridge Town Gym — Gym 1F | Fire | 140 |
| TM57 | Burning Terrain Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Houndoom
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
- Innates (always active): Flash Fire, Watchdog, Maleficent
- What the innates do: Flash Fire — Powers up if hit by fire. · Watchdog — May bite or growl in battle. · Maleficent — Boosts power on cursed terrain.
- Abilities you pick one of: Early Bird — Awakens quickly from sleep. · Solar Power — Powers up in sunshine. · Unnerve
- Hidden ability: Unnerve
- How its abilities arrive: Maleficent, Watchdog from the start; Early Bird at Lv 9; Solar Power at Lv 16; Intimidate at Lv 23; Flash Fire at Lv 28; Unnerve at Lv 33; Fae Bane at Lv 42; Hellish Resistance at Lv 51; Nightstalker at Lv 64
- Mega Evolves into Houndoom (Mega) holding the Houndoominite
- Tutor moves: Body Slam, Counter, Double-Edge, Dream Eater, Endure, Mimic, Mud-Slap, Sleep Talk, Snore, Substitute, Swagger, Swift
- Egg groups: Field
- Catch rate 45