Houndoom in Blaze Black & Volt White
#229 · Dark / Fire · see locations below
DarkFire
Abilities
Intimidate, Flash Fire, Unnerve (hidden)
Base stats
Compared with the official games
- Abilities gains Intimidate and loses Early Bird
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black / White, so a difference here can belong to the series rather than to this hack.
In the Clean version
Everything above is the Regular version. In Clean, its abilities are Early Bird, Flash Fire, Unnerve.
Where to find Houndoom
| Area | Method | Level | |
|---|---|---|---|
| Route 9 | Doubles Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Ember Has a chance to burn the target. | Fire | Spec | 40 | 100 | 25 |
| 1 | Howl Raises the user’s Attack by one stage. | Normal | Stat | — | — | 40 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Smog Has a chance to poison the target. | Poison | Spec | 20 | 70 | 20 |
| 1 | Thunder Fang Has a chance to paralyze the target and a chance to make the target flinch. | Electric | Phys | 75 | 95 | 15 |
| 4 | Howl Raises the user’s Attack by one stage. | Normal | Stat | — | — | 40 |
| 8 | Smog Has a chance to poison the target. | Poison | Spec | 20 | 70 | 20 |
| 13 | Roar Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Stat | — | 100 | 20 |
| 16 | Bite Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 20 | Odor Sleuth Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Stat | — | — | 40 |
| 23 | Snarl** New to this hack Has a chance to lower the target’s Special Attack by one stage. | Dark | Spec | 60 | 95 | 15 |
| 26 | Beat Up Hits once for every conscious Pokémon the trainer has. | Dark | Phys | — | 100 | 10 |
| 30 | Fire Fang Has a chance to burn the target and a chance to make the target flinch. | Fire | Phys | 75 | 95 | 15 |
| 35 | Feint Attack Never misses. | Dark | Phys | 60 | — | 20 |
| 41 | Embargo Target cannot use held items. | Dark | Stat | — | 100 | 15 |
| 43 | Dark Pulse** New to this hack Has a chance to make the target flinch. | Dark | Spec | 90 | 100 | 15 |
| 45 | Foul Play Calculates damage with the target’s attacking stat. | Dark | Phys | 95 | 100 | 15 |
| 50 | Flamethrower Has a chance to burn the target. | Fire | Spec | 95 | 100 | 15 |
| 56 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 60 | Nasty Plot Raises the user’s Special Attack by two stages. | Dark | Stat | — | — | 20 |
| 65 | Inferno Has a chance to burn the target. | Fire | Spec | 100 | 50 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (35)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Same place as Black and White | Normal | — |
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black and White | Fire | — |
| TM12 | Taunt Same place as Black and White | Dark | — |
| TM15 | Hyper Beam Same place as Black and White | Normal | 150 |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM22 | Solar Beam Same place as Black and White | Grass | 120 |
| TM27 | Return Same place as Black and White | Normal | — |
| TM30 | Shadow Ball Same place as Black and White | Ghost | 90 |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM35 | Flamethrower Relic Castle — in an item ball | Fire | 95 |
| TM36 | Sludge Bomb Same place as Black and White | Poison | 90 |
| TM38 | Fire Blast Same place as Black and White | Fire | 120 |
| TM41 | Torment Same place as Black and White | Dark | — |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM43 | Flame Charge Pinwheel Forest — in an item ball | Fire | 50 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM45 | Attract Same place as Black and White | Normal | — |
| TM46 | Thief Same place as Black and White | Dark | 40 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM50 | Overheat Same place as Black and White | Fire | 140 |
| TM59 | Incinerate Dreamyard — in an item ball | Fire | 50 |
| TM61 | Will-O-Wisp Same place as Black and White | Fire | — |
| TM63 | Embargo Same place as Black and White | Dark | — |
| TM66 | Payback Same place as Black and White | Dark | 50 |
| TM67 | Retaliate Same place as Black and White | Normal | 70 |
| TM68 | Giga Impact Same place as Black and White | Normal | 150 |
| TM85 | Dream Eater Same place as Black and White | Psychic | 100 |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM90 | Substitute Same place as Black and White | Normal | — |
| TM94 | Rock Smash Same place as Black and White | Fighting | 40 |
| TM95 | Snarl Pinwheel Forest — in an item ball | Dark | 60 |
| HM04 | Strength Nimbasa City — same as Black and White | Rock | 85 |