#720 · Pokémon Exceeded · changed in this game
Hoopa (Unbound)
PsychicDarkMagician
In Exceeded: It is not in any of this guide's encounter tables. Psychic / Dark type, base stats total 680.
Level-up moves 24
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Ally Switch The user switches places with its partner. | Psychic | Stat | — | — | 15 |
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Destiny Bond If the user faints, the foe is also made to faint. | Ghost | Stat | — | — | 5 |
| 1 | Hyperspace Hole Uses a warp hole to attack. Can't be evaded. | Ghost | Spec | 80 | — | 5 |
| 1 | Rings Unbound Changes to Unbound form and increases stats. | Psychic | Stat | — | — | 5 |
| 1 | Trick Tricks the foe into trading all held items. | Psychic | Stat | — | 100 | 10 |
| 6 | Astonish An attack that may shock the foe into flinching. | Ghost | Phys | 30 | 100 | 15 |
| 10 | Magic Coat Reflects special effects back to the attacker. | Psychic | Stat | — | 100 | 15 |
| 15 | Light Screen Creates a wall of light that lowers Sp. Atk damage. | Psychic | Stat | — | — | 30 |
| 18 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 75 | 100 | 10 |
| 25 | Skill Swap The user swaps all abilities with the target. | Psychic | Stat | — | — | 10 |
| 29 | Power Split Averages changes to Attack and Sp. Atk with the foe. | Psychic | Stat | — | — | 10 |
| 30 | Guard Split Averages changes to Defense and Sp. Def with the foe. | Psychic | Stat | — | — | 10 |
| 37 | Phantom Force Vanishes on the first turn then strikes the next turn. | Ghost | Phys | 90 | 100 | 10 |
| 46 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 46 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 90 | 15 |
| 50 | Wonder Room Defense and Sp. Def stats are swapped for 5 turns. | Psychic | Stat | — | — | 10 |
| 51 | Trick Room Slower Pokémon get to move first for 5 turns. | Psychic | Stat | — | — | 5 |
| 55 | Dark Pulse Attacks with a horrible aura. May cause flinching. | Dark | Spec | 80 | 100 | 15 |
| 58 | Shadow Ball Hurls a black blob that may lower the foe's Sp. Def. | Ghost | Spec | 80 | 100 | 15 |
| 68 | Nasty Plot Thinks bad thoughts to sharply boost Sp. Atk. | Dark | Stat | — | — | 20 |
| 75 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 85 | Hyperspace Hole Uses a warp hole to attack. Can't be evaded. | Ghost | Spec | 80 | — | 5 |
| 90 | Rings Unbound Changes to Unbound form and increases stats. | Psychic | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 30
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not handed out, sold or hidden anywhere in this game's own map data | Fighting | 150 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM20 | Safeguard Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Mauville City — Game Corner | Psychic | 90 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM48 | Skill Swap Not handed out, sold or hidden anywhere in this game's own map data | Psychic | — |
| TM49 | Snatch SS Tidal Rooms | Dark | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM05 | Flash Granite Cave — 1F | Normal | — |
Where to find Hoopa (Unbound)
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 3 abilities at once: its one ordinary ability, plus 2 innates always on
- Innates (always active): Portal Hoop, Levitate
- What the innates do: Portal Hoop — May redirects moves. · Levitate — Not hit by Ground attacks.
- Ability: Magician — Steals the foe's held item.
- How its abilities arrive: Levitate (always on), Magician from the start; Portal Hoop at Lv 35
- Egg groups: Undiscovered
- Catch rate 3