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Hoopa (Unbound)

Hoopa (Unbound) in Elite Redux

#720 · Psychic / Dark · see locations below

PsychicDark

Abilities

Intimidate, Magician, Long Reach (hidden)

Base stats

HP80
Attack170
Defense60
Sp. Attack160
Sp. Defense130
Speed80
Total680

Compared with the official games

Against the base species it is built from:

  • Stats Attack 110 → 170, Sp. Atk 150 → 160, Speed 70 → 80 (total 600 → 680)
  • Type Psychic / Ghost → Psychic / Dark

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Innates (always active): Soul Eater, Hyper Aggressive, Infiltrator
  • What the innates do: Soul Eater — Dealing a KO heals 1/4 of this Pokémon's max HP. · Hyper Aggressive — Moves hit twice. Second hit does 25% damage. · Infiltrator — Own moves bypass Substitutes and damage reduction screens.
  • Abilities you pick one of: Intimidate — Lowers foes' Atk by one stage on entry. · Magician — Steals the foe's held item after using a non-contact move. · Long Reach — Physical moves get a 1.2x bonus and don't make contact.
  • Tutor moves: Aura Sphere, Black Magic, Blood Shot, Covet, Curse, Dark Pulse, Disable, Eerie Fog, Eerie Spell, Endure, Energy Wave, Extrasensory, Focus Blast, Foul Play, Frustration, Giga Impact, Helping Hand, Hex, Hidden Power, Hyper Beam, Knock Off, Light Screen, Metronome, Nasty Plot, Night Slash, Protect, Psychic, Psychic Noise, Psychic Terrain, Psyshock, Pursuit, Reflect, Rest, Return, Secret Power, Shadow Ball, Shadow Claw, Shadow Punch, Skill Swap, Sleep Talk, Substitute, Swords Dance, Taunt, Thief, Thunder Wave, Torment, Trick, Trick Room, U-turn, Zen Headbutt
  • Egg groups: Undiscovered
  • Height 0.5 m, weight 9.0 kg

Where to find Hoopa (Unbound)

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Ally Switch
Priority +2. The user switches places with its partner.
PsychicStat15
1Astonish
Priority +3. An attack that shocks the foe into flinching.
GhostPhys4010010
1Psywave
Priority +1. Quick wave of psychic energy. Has +1 priority.
PsychicSpec4010015
1Teleport
Priority -6. A psychic move for fleeing from battle instantly.
PsychicStat20
17Mean Look
Fixes the foe with a mean look that prevents escape.
NormalStat5
17Psych Up
Copies the foe's effect(s) and gives to the user.
NormalStat10
17Shadow Sneak
Priority +1. Extends the user's shadow to strike first.
GhostPhys4010015
24Phantom Force
Vanishes on the first turn then strikes the next turn.
GhostPhys9010015
24Signal Beam
A strange beam attack that may confuse the foe.
BugSpec8510015
24Throat Chop
Chops the throat to disable sound moves for 2 turns.
DarkPhys8010015
37Psychic Fangs
Chomps with psychic fangs. Destroys any barriers.
PsychicPhys8510015
37Telekinesis
Makes the foe float. It is easier to hit for 3 turns.
PsychicStat15
46Close Combat
A strong attack but lowers the defensive stats.
FightingPhys1201005
46Expanding Force
Power goes up and damages all foes on Psychic Terrain.
PsychicSpec8010010
46Meteor Mash
Fires a meteor-like punch. May raise Attack.
SteelPhys909010
46Sucker Punch
Priority +1. Strikes first if the foe is preparing an attack.
DarkPhys701005
51Barrier
Forms the Psychic Terrain into a powerful barrier.
PsychicStat20
51Hyperspace Fury
Priority +1. Uses a warp hole to attack. Can't be evaded.
DarkPhys1005
51Hyperspace Hole
Priority +1. Uses a warp hole to attack. Can't be evaded.
GhostSpec1005
51Hypnosis
A hypnotizing move that may induce sleep.
PsychicStat6020
51Psycho Wave
A life-risking energy with 50% recoil.
PsychicSpec150855
56Psystrike
Special, but hits Defence. Attacks with a psychic wave that does physical damage.
PsychicSpec10010010
56Shadow Force
Vanishes on the first turn then strikes the next turn.
GhostPhys1201005

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide