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Herdier
#507 · Pokémon Exceeded · unchanged from the official games

Herdier

NormalIntimidate, Sand Rush, Scrappy (hidden)

In Exceeded: Not in the wild: evolve Lillipup at level 16. Its type (Normal) and base stats (total 370) are the same as in the official games.

Level-up moves 18

LvMoveTypeCatPowAccPP
1Bite
Bites with vicious fangs. May cause flinching.
DarkPhys6010025
1Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
1Odor Sleuth
Negates the foe's evasion. Raises Attack and Accuracy.
NormalStat—10040
1Tackle
Charges the foe with a full- body tackle.
NormalPhys359535
1Work Up
The user is roused. Ups Attack and Sp. Atk.
NormalStat——30
5Odor Sleuth
Negates the foe's evasion. Raises Attack and Accuracy.
NormalStat—10040
8Bite
Bites with vicious fangs. May cause flinching.
DarkPhys6010025
19Baby-Doll Eyes
Lowers the foe's Attack before it can move.
FairyStat—10030
20Work Up
The user is roused. Ups Attack and Sp. Atk.
NormalStat——30
21Helping Hand
Boosts the power of the recipient's moves.
NormalStat—10020
21Take Down
A reckless charge attack that also hurts the user.
NormalPhys908520
25Crunch
Crunches with sharp fangs. May lower Defense.
DarkPhys8010015
26Retaliate
An attack that does more damage if an ally fainted.
NormalPhys701005
36Roar
Makes the foe flee to end the battle.
NormalStat—10020
41Play Rough
Plays rough with the foe. May lower Attack.
FairyPhys909010
41Reversal
Inflicts more damage when the user's HP is down.
FightingPhys110015
47Last Resort
Can only be used if every other move has been used.
NormalPhys1401005
52Giga Impact
Powerful, but leaves the user immobile the next turn.
NormalPhys150905

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 26

#Move · where to get itTypePow
TM05Roar
Route 114
Normal—
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM24Thunderbolt
Mauville City — Game Corner
Electric95
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM28Dig
Route 114 — Fossil Maniac's House
Ground80
TM30Shadow Ball
Not handed out, sold or hidden anywhere in this game's own map data
Ghost80
TM32Double Team
Mauville City — Game Corner
Normal—
TM34Shock Wave
Mauville City Gym
Electric60
TM39Rock Tomb
Rustboro City Gym
Rock60
TM40Aerial Ace
Fortree City Gym
Flying60
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM52Work Up
Littleroot Town — Professor Birch House 2F
Normal—
TM59Natural Gift
Slateport City
Normal1
TM61Wild Charge
Not handed out, sold or hidden anywhere in this game's own map data
Electric90
TM66Headbutt
Petalburg Woods
Normal70
HM03Surf
Petalburg City — Wally's House
Water90
HM04Strength
Route 112
Fighting80
HM06Rock Smash
Mauville City — House 1
Fighting40

Where to find Herdier

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 2 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 1 innate always on
  • Innates (always active): Watchdog
  • What the innates do: Watchdog — May bite or growl in battle.
  • Abilities you pick one of: Intimidate — Lowers the foe's Attack. · Sand Rush — Ups Speed on sand terrain. · Scrappy — Hits Ghost-type Pokémon.
  • Hidden ability: Scrappy
  • How its abilities arrive: Intimidate, Sand Rush, Scrappy, Watchdog from the start
  • Evolves into Stoutland at level 32
  • Tutor moves: Sleep Talk, Snore, Substitute, Swagger, Thunder Wave, Water Ball
  • Egg groups: Field
  • Catch rate 120