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Herdier
#022 · Blinding White Plus · changed in this game

Herdier

NormalIntimidate, Moxie

In Blinding White Plus: It is not in any of this guide's encounter tables. Its type (Normal) and base stats (total 370) are the same as in the official games. Abilities: it gains Moxie and loses Sand Rush and Scrappy. 3 of its 14 level-up moves are new compared with Pokémon Black 2 & White 2, including Hone Claws and Smart Strike.

Level-up moves 16

LvMoveTypeCatPowAccPP
1Bite
———
1Leer
———
1Odor Sleuth
———
1Tackle
50——
5Odor Sleuth
———
8Bite
———
12Helping Hand
———
15Take Down
———
17Retaliate
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
70——
19Crunch
80——
21Reversal
———
23Last Resort
150——
25Hone Claws
The user sharpens its claws to boost its Attack stat and accuracy.
———
27Giga Impact
The user charges at the target using every bit of its power. The user must rest on the next turn.
———
29Smart Strike
75——
31Rock Slide
Large boulders are hurled at the opposing team to inflict damage. They may also make the targets flinch.
———

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Herdier

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Evolves at Level 32