Herdier in Rising Ruby & Sinking Sapphire
#507 · Normal · Route 121
Normal
Abilities
Intimidate, Sand Rush, Scrappy (hidden)
Base stats
Where to find Herdier
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 1 | Odor Sleuth Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Stat | — | — | 40 |
| 5 | Bite Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 9 | Helping Hand Ally’s next move inflicts half more damage. | Normal | Stat | — | — | 20 |
| 12 | Covet* Takes the target’s item. | Normal | Phys | 60 | 100 | 25 |
| 15 | Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Phys | 90 | 85 | 20 |
| 19 | Work Up Raises the user’s Attack and Special Attack by one stage each. | Normal | Stat | — | — | 30 |
| 23 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 27 | Roar Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Stat | — | — | 20 |
| 31 | Retaliate Has double power if a friendly Pokémon fainted last turn. | Normal | Phys | 70 | 100 | 5 |
| 35 | Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Fighting | Phys | — | 100 | 15 |
| 39 | Yawn* Target sleeps at the end of the next turn. | Normal | Stat | — | — | 10 |
| 43 | Play Rough Has a chance to lower the target’s Attack by one stage. | Fairy | Phys | 90 | 90 | 10 |
| 47 | Last Resort Can only be used after all of the user’s other moves have been used. | Normal | Phys | 140 | 100 | 5 |
| 51 | Giga Impact User foregoes its next turn to recharge. | Normal | Phys | 150 | 90 | 5 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (32)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Route 114 | Normal | — |
| TM06 | Toxic Fiery Path (needs Strength) | Poison | — |
| TM10 | Hidden Power Fortree City | Normal | 60 |
| TM11 | Sunny Day Scorched Slab | Fire | — |
| TM17 | Protect Lilycove Dept. Store, ¥10,000 | Normal | — |
| TM18 | Rain Dance Sea Mauville | Water | — |
| TM21 | Frustration Pacifidlog Town | Normal | — |
| TM24 | Thunderbolt Gift from Wattson (Mauville, later) | Electric | 90 |
| TM27 | Return Pacifidlog Town | Normal | — |
| TM28 | Dig Route 114 | Ground | 80 |
| TM30 | Shadow Ball Mt. Pyre | Ghost | 80 |
| TM32 | Double Team Route 113 | Normal | — |
| TM39 | Rock Tomb Beat Roxanne | Rock | 60 |
| TM40 | Aerial Ace Mauville City Poké Mart, ¥10,000 | Flying | 60 |
| TM42 | Facade Mauville City Poké Mart, ¥10,000 | Normal | 70 |
| TM44 | Rest Lilycove City | Psychic | — |
| TM45 | Attract Verdanturf Town | Normal | — |
| TM48 | Round Mauville City | Normal | 60 |
| TM66 | Payback Mirage Island (needs Soaring) or Lilycove Mart 3F | Dark | 50 |
| TM67 | Retaliate Beat Norman | Normal | 70 |
| TM68 | Giga Impact Lilycove Dept. Store, ¥50,000 | Normal | 150 |
| TM73 | Thunder Wave Slateport City Poké Mart, ¥5,000 | Electric | — |
| TM87 | Swagger Battle Resort | Normal | — |
| TM88 | Sleep Talk Lilycove City | Normal | — |
| TM90 | Substitute Mirage Island (needs Soaring) or Lilycove Mart 3F | Normal | — |
| TM93 | Wild Charge Safari Zone | Electric | 90 |
| TM94 | Secret Power Route 111 | Normal | 70 |
| TM95 | Snarl Mirage Cave (needs Soaring) or Lilycove Mart 3F | Dark | 55 |
| TM100 | Confide Slateport City Poké Mart, ¥5,000 | Normal | — |
| HM03 | Surf Petalburg City, Wally's dad (use after Balance Badge) | Water | 90 |
| HM04 | Strength Route 112 (use after Heat Badge) | Normal | 100 |
| HM06 | Rock Smash Mauville City (use after Dynamo Badge) | Fighting | 65 |