#094 · Pokémon Exceeded · unchanged from the official games
Gengar
GhostPoisonFrighten, Livid Shadow (hidden)
In Exceeded: First found in Mt. Pyre (Grass, Lv 25-35). Its type (Ghost / Poison) and base stats (total 500) are the same as in the official games. 19 of its 29 level-up moves are new compared with Pokémon Emerald, including Disable and Haze.
Level-up moves 36
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Shadow Punch An unavoidable punch that is thrown from shadows. | Ghost | Phys | 80 | — | 15 |
| 1 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 1 | Disable Psychically disables one of the foe's moves. | Normal | Stat | — | 100 | 20 |
| 1 | Haze Creates a black haze that eliminates all stat changes. | Ice | Stat | — | — | 30 |
| 1 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 1 | Lick Licks with a long tongue to injure. May also paralyze. | Ghost | Phys | 70 | 100 | 20 |
| 1 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | — | — | 5 |
| 1 | Night Shade Damage scales with user base Sp. Attack. | Ghost | Spec | 1 | 90 | 10 |
| 1 | Perish Song Any Pokémon hearing this song faints in 3 turns. | Normal | Stat | — | — | 5 |
| 1 | Reflect Type The user reflects the foe's type, copying it. | Normal | Stat | — | — | 15 |
| 1 | Shadow Punch An unavoidable punch that is thrown from shadows. | Ghost | Phys | 80 | — | 15 |
| 1 | Smog Fire-type Pokemon gain STAB. May badly poison. | Poison | Spec | 50 | — | 15 |
| 1 | Spite Spitefully cuts the PP of the foe's last move. | Ghost | Stat | — | 100 | 10 |
| 7 | Poison Gas Envelops the foe in a toxic gas that may poison. | Poison | Stat | — | — | 10 |
| 7 | Spite Spitefully cuts the PP of the foe's last move. | Ghost | Stat | — | 100 | 10 |
| 11 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | — | — | 5 |
| 14 | Curse A move that functions differently for Ghosts. | Stat | — | — | 10 | |
| 14 | Will-O-Wisp Inflicts a burn on the foe with intense fire. | Fire | Stat | — | 85 | 15 |
| 18 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 18 | Night Shade Damage scales with user base Sp. Attack. | Ghost | Spec | 1 | 90 | 10 |
| 21 | Toxic Poisons the foe with an intensifying toxin. | Poison | Stat | — | 90 | 10 |
| 24 | Payback An attack that gains power if the user moves last. | Dark | Phys | 50 | 100 | 10 |
| 24 | Sucker Punch Strikes first if the foe is preparing an attack. | Dark | Phys | 80 | 100 | 5 |
| 25 | Shadow Punch An unavoidable punch that is thrown from shadows. | Ghost | Phys | 80 | — | 15 |
| 28 | Despair Kiss An attack that absorbs over half the damage inflicted. | Dark | Spec | 50 | 100 | 10 |
| 29 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 32 | Mega Lick A powerful lick that may paralyze the foe. | Ghost | Phys | 120 | 85 | 5 |
| 34 | Cursed Terrain Curses the ground for 5 turns. Prevents healing. | Ghost | Stat | — | — | 10 |
| 36 | Shadow Ball Hurls a black blob that may lower the foe's Sp. Def. | Ghost | Spec | 80 | 100 | 15 |
| 42 | Dark Pulse Attacks with a horrible aura. May cause flinching. | Dark | Spec | 80 | 100 | 15 |
| 43 | Dream Eater Inflicts double damage on a sleeping foe. Drains HP. | Psychic | Spec | 60 | 100 | 15 |
| 45 | Hex Does double damage if the foe has a status problem. | Ghost | Spec | 65 | 100 | 10 |
| 50 | Destiny Bond If the user faints, the foe is also made to faint. | Ghost | Stat | — | — | 5 |
| 59 | Nightmare Inflicts 1/4 damage on a sleeping foe every turn. | Ghost | Stat | — | — | 15 |
| 66 | Phantom Ambush Vanishes on the first turn then strikes the next turn. | Ghost | Spec | 120 | 100 | 5 |
| 72 | Dark Bargain Raises all stats, but the Pokémon become cursed. | Dark | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 31
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not handed out, sold or hidden anywhere in this game's own map data | Fighting | 150 |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM19 | Giga Drain Route 123 | Grass | 75 |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Mauville City — Game Corner | Psychic | 90 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM36 | Sludge Bomb Dewford Town — Hall | Poison | 90 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM48 | Skill Swap Not handed out, sold or hidden anywhere in this game's own map data | Psychic | — |
| TM49 | Snatch SS Tidal Rooms | Dark | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| TM67 | Zap Cannon Mauville City | Electric | 120 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Gengar
| Area | Method | Level | |
|---|---|---|---|
| Mt. Pyre | Grass | 25-35 |
Other changes in this game
- Has 3 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 2 innates always on
- Innates (always active): Ethereal, Cursed Body
- What the innates do: Ethereal — Ups evasion vs physical. · Cursed Body — Disables moves on contact.
- Abilities you pick one of: Frighten — Lowers foe's Special Attack. · Livid Shadow — Ups speed on cursed terrain.
- Hidden ability: Livid Shadow
- How its abilities arrive: Cursed Body from the start; Livid Shadow at Lv 22; Ethereal at Lv 27; Frighten at Lv 34; Gravekeeper at Lv 48; Psychic Mind at Lv 55; Lifelink at Lv 62
- Mega Evolves into Gengar (Mega) holding the Gengarite
- Tutor moves: Body Slam, Counter, Double-Edge, Dream Eater, DynamicPunch, Endure, Explosion, Fire Punch, Ice Punch, Icy Wind, Mega Kick, Mega Punch, Metronome, Mimic, Psych Up, Seismic Toss, Sleep Talk, Snore, Substitute, Swagger, ThunderPunch
- Egg groups: Amorphous
- Catch rate 45