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Electabuzz
#125 · Pokémon Exceeded · unchanged from the official games

Electabuzz

ElectricStatic, Vital Spirit (hidden)

In Exceeded: First found in Route 110 (Grass (morning)). Its type (Electric) and base stats (total 490) are the same as in the official games. 8 of its 16 level-up moves are new compared with Pokémon Emerald, including Charge and ThunderShock.

Level-up moves 19

LvMoveTypeCatPowAccPP
1Charge
Boost next electric move, S.Def and Speed.
ElectricStat——20
1Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
1Quick Attack
An extremely fast attack that always strikes first.
NormalPhys4010030
1ThunderPunch
An electrified punch that may paralyze the foe.
ElectricPhys7510015
1ThunderShock
An electrical attack that may paralyze the foe.
ElectricSpec4010030
6Quick Attack
An extremely fast attack that always strikes first.
NormalPhys4010030
6ThunderShock
An electrical attack that may paralyze the foe.
ElectricSpec4010030
14Swift
Sprays star-shaped rays that never miss.
NormalSpec60—20
16Shock Wave
A fast and unavoidable electric attack.
ElectricSpec60—20
17Low Kick
A kick that inflicts more damage on heavier foes.
FightingPhys110020
18Thunder Wave
A weak jolt of electricity that paralyzes the foe.
ElectricStat—10020
23Electro Ball
Hurls an orb that does more damage to slower foes.
ElectricSpec110010
27ThunderPunch
An electrified punch that may paralyze the foe.
ElectricPhys7510015
30Light Screen
Creates a wall of light that lowers Sp. Atk damage.
PsychicStat——30
36Discharge
Zaps the foes with electri- city. May paralyze them.
ElectricSpec8010015
39Screech
Emits a screech to sharply reduce the foe's Defense.
NormalStat—8540
46Thunderbolt
A strong electrical attack that may paralyze the foe.
ElectricSpec9510015
56Thunder
A lightning attack that may cause paralysis.
ElectricSpec1107010
64Giga Impact
Powerful, but leaves the user immobile the next turn.
NormalPhys150905

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 29

#Move · where to get itTypePow
TM01Focus Punch
Not handed out, sold or hidden anywhere in this game's own map data
Fighting150
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM16Light Screen
Lilycove City — Department Store 4F
Psychic—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM23Iron Tail
Not handed out, sold or hidden anywhere in this game's own map data
Steel100
TM24Thunderbolt
Mauville City — Game Corner
Electric95
TM25Thunder
Lilycove City — Department Store 4F
Electric110
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM29Psychic
Mauville City — Game Corner
Psychic90
TM31Brick Break
Sootopolis City — House 1
Fighting75
TM32Double Team
Mauville City — Game Corner
Normal—
TM33Reflect
Lilycove City — Department Store 4F
Psychic—
TM34Shock Wave
Mauville City Gym
Electric60
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM46Thief
Slateport City — Oceanic Museum 1F
Dark60
TM59Natural Gift
Slateport City
Normal1
TM61Wild Charge
Not handed out, sold or hidden anywhere in this game's own map data
Electric90
TM66Headbutt
Petalburg Woods
Normal70
TM67Zap Cannon
Mauville City
Electric120
HM04Strength
Route 112
Fighting80
HM05Flash
Granite Cave — 1F
Normal—
HM06Rock Smash
Mauville City — House 1
Fighting40

Where to find Electabuzz

AreaMethodLevel
Route 110Grass (morning)

Other changes in this game

  • Has 3 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 2 innates always on
  • Innates (always active): Minus, Volt Absorb
  • What the innates do: Minus — Syncs moves with Plus. · Volt Absorb — Turns electricity into HP.
  • Abilities you pick one of: Static — Paralyzes on contact. · Vital Spirit — Prevents sleep.
  • Hidden ability: Vital Spirit
  • How its abilities arrive: Minus, Static from the start; Vital Spirit at Lv 10; Volt Absorb at Lv 16; Polar Guard at Lv 22
  • Becomes Electivire
  • Tutor moves: Body Slam, Counter, Double Lariat, Double-Edge, DynamicPunch, Endure, Fire Punch, Ice Punch, Mega Kick, Mega Punch, Metronome, Mimic, Mud-Slap, Seismic Toss, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunder Wave, ThunderPunch
  • Egg groups: Human Like
  • Catch rate 45