Home › Pokémon Exceeded › Pokémon › Arcanine
Arcanine
#059 · Pokémon Exceeded · unchanged from the official games

Arcanine

FireIntimidate, Scent Mark, Justified (hidden)

In Exceeded: Not in the wild: evolve Growlithe with a Fire Stone. Its type (Fire) and base stats (total 555) are the same as in the official games. 17 of its 22 level-up moves are new compared with Pokémon Emerald, including Agility and Crunch.

Level-up moves 24

LvMoveTypeCatPowAccPP
0ExtremeSpeed
An extremely fast and powerful attack.
NormalPhys801005
1Agility
Relaxes the body to sharply boost Speed.
PsychicStat——30
1Bite
Bites with vicious fangs. May cause flinching.
DarkPhys6010025
1Crunch
Crunches with sharp fangs. May lower Defense.
DarkPhys8010015
1Double-Edge
A life-risking tackle that also hurts the user.
NormalPhys12010015
1Ember
A weak fire attack that may inflict a burn.
FireSpec4010025
1ExtremeSpeed
An extremely fast and powerful attack.
NormalPhys801005
1Fire Fang
May cause flinching or leave the foe with a burn.
FirePhys659515
1Flame Wheel
A fiery charge attack that may inflict a burn.
FirePhys6010025
1Flamethrower
A powerful fire attack that may inflict a burn.
FireSpec9510015
1Flare Blitz
A charge that may burn the foe. Also hurts the user.
FirePhys12010015
1Helping Hand
Boosts the power of the recipient's moves.
NormalStat—10020
1Howl
Howls to raise the spirit and boosts Attack.
NormalStat——40
1Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
1Odor Sleuth
Negates the foe's evasion. Raises Attack and Accuracy.
NormalStat—10040
1Play Rough
Plays rough with the foe. May lower Attack.
FairyPhys909010
1Retaliate
An attack that does more damage if an ally fainted.
NormalPhys701005
1Reversal
Inflicts more damage when the user's HP is down.
FightingPhys110015
1Roar
Makes the foe flee to end the battle.
NormalStat—10020
1Take Down
A reckless charge attack that also hurts the user.
NormalPhys908520
1Thunder Fang
May cause flinching or leave the foe paralyzed.
ElectricPhys659515
1Warm Up
Recovers half HP and turns into Fire type.
FireStat——5
38ExtremeSpeed
An extremely fast and powerful attack.
NormalPhys801005
55Burn Up
Burns out the user fully removing the Fire type.
FireSpec1301005

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 30

#Move · where to get itTypePow
TM05Roar
Route 114
Normal—
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM20Safeguard
Lilycove City — Department Store 4F
Normal—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM22SolarBeam
Not handed out, sold or hidden anywhere in this game's own map data
Grass120
TM23Iron Tail
Not handed out, sold or hidden anywhere in this game's own map data
Steel100
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM28Dig
Route 114 — Fossil Maniac's House
Ground80
TM32Double Team
Mauville City — Game Corner
Normal—
TM33Reflect
Lilycove City — Department Store 4F
Psychic—
TM35Flamethrower
Mauville City — Game Corner
Fire95
TM38Fire Blast
Lilycove City — Department Store 4F
Fire120
TM40Aerial Ace
Fortree City Gym
Flying60
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM46Thief
Slateport City — Oceanic Museum 1F
Dark60
TM50Overheat
Lavaridge Town Gym — Gym 1F
Fire140
TM57Burning Terrain
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM59Natural Gift
Slateport City
Normal1
TM61Wild Charge
Not handed out, sold or hidden anywhere in this game's own map data
Electric90
TM66Headbutt
Petalburg Woods
Normal70
TM69Stone Edge
Not handed out, sold or hidden anywhere in this game's own map data
Rock100
HM04Strength
Route 112
Fighting80
HM06Rock Smash
Mauville City — House 1
Fighting40

Where to find Arcanine

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Flash Fire, Burnate, Justice
  • What the innates do: Flash Fire — Powers up if hit by fire. · Burnate — Normal moves turn Fire. · Justice — Power up for each KOed ally.
  • Abilities you pick one of: Intimidate — Lowers the foe's Attack. · Scent Mark — Moves before switch out. · Justified
  • Hidden ability: Justified
  • How its abilities arrive: Intimidate from the start; Justified at Lv 12; Flash Fire at Lv 23; Burnate at Lv 33; Justice at Lv 40
  • Tutor moves: Body Slam, Double-Edge, Endure, Mimic, Mud-Slap, Sleep Talk, Snore, Substitute, Swagger, Swift
  • Egg groups: Field
  • Catch rate 75