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Arbok
#024 · Pokémon Exceeded · changed in this game

Arbok

PoisonDarkIntimidate, Petrifying Gaze, Unnerve (hidden)

In Exceeded: First found in Route 118 (Grass (night)), and in 3 more areas. Its base stats (total 448) are the same as in the official games. It is Poison / Dark type here; the official games have it as Poison. 15 of its 26 level-up moves are new compared with Pokémon Emerald, including Crunch and Fire Fang.

Level-up moves 32

LvMoveTypeCatPowAccPP
0Crunch
Crunches with sharp fangs. May lower Defense.
DarkPhys8010015
1Acid
Super effective on Steel- types. May lower Sp. Def.
PoisonSpec4010030
1Bite
Bites with vicious fangs. May cause flinching.
DarkPhys6010025
1Crunch
Crunches with sharp fangs. May lower Defense.
DarkPhys8010015
1Fire Fang
May cause flinching or leave the foe with a burn.
FirePhys659515
1Ice Fang
May cause flinching or leave the foe frozen.
IcePhys659515
1Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
1Poison Sting
A toxic attack with barbs, etc., that may poison.
PoisonPhys1510035
1Sucker Punch
Strikes first if the foe is preparing an attack.
DarkPhys801005
1Thunder Fang
May cause flinching or leave the foe paralyzed.
ElectricPhys659515
1Wrap
Wraps and squeezes the foe 2 to 5 times with vines, etc.
NormalPhys509010
4Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
4Poison Sting
A toxic attack with barbs, etc., that may poison.
PoisonPhys1510035
10Bite
Bites with vicious fangs. May cause flinching.
DarkPhys6010025
14Glare
Intimidates and frightens the foe into paralysis.
NormalStat—7530
22Acid
Super effective on Steel- types. May lower Sp. Def.
PoisonSpec4010030
22Crunch
Crunches with sharp fangs. May lower Defense.
DarkPhys8010015
22Screech
Emits a screech to sharply reduce the foe's Defense.
NormalStat—8540
28Poison Jab
A stabbing attack that may poison the foe.
PoisonPhys8010020
29Spit Up
Releases stockpiled power (the more the better).
NormalSpec110010
29Stockpile
Charges up power for up to 3 turns.
NormalStat——20
29Swallow
Absorbs stockpiled power and restores HP.
NormalStat——5
32Acid Spray
Super effective on Steel. Sharply reduces Sp. Def.
PoisonSpec4010020
34Neurotoxin
Stings the foe to disable Psychic moves for a while.
PoisonPhys5010015
36Slam
Slams the foe with a long tail, vine, etc.
NormalPhys8010020
37Mud Bomb
Can hit Flying foes. Lowers foe accuracy.
GroundSpec6510010
43Gastro Acid
Super effective on Steel- types. Suppresses ability.
PoisonSpec601005
47Haze
Creates a black haze that eliminates all stat changes.
IceStat——30
48Belch
Ups damage for each berry eaten. Halves if none.
PoisonPhys1209010
52Toxic
Poisons the foe with an intensifying toxin.
PoisonStat—9010
56Coil
Up to raise Atk, Def & Acc. Up next bite priority.
PoisonStat——20
61Gunk Shot
Shoots filthy garbage at the foe. May also poison.
PoisonPhys120705

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 25

#Move · where to get itTypePow
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM19Giga Drain
Route 123
Grass75
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM23Iron Tail
Not handed out, sold or hidden anywhere in this game's own map data
Steel100
TM26Earthquake
Not handed out, sold or hidden anywhere in this game's own map data
Ground100
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM28Dig
Route 114 — Fossil Maniac's House
Ground80
TM32Double Team
Mauville City — Game Corner
Normal—
TM36Sludge Bomb
Dewford Town — Hall
Poison90
TM39Rock Tomb
Rustboro City Gym
Rock60
TM41Torment
Slateport City — Battle Tent Lobby
Dark—
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM46Thief
Slateport City — Oceanic Museum 1F
Dark60
TM49Snatch
SS Tidal Rooms
Dark—
TM59Natural Gift
Slateport City
Normal1
TM66Headbutt
Petalburg Woods
Normal70
HM04Strength
Route 112
Fighting80

Where to find Arbok

AreaMethodLevel
Route 118Grass (night)
Route 119Grass (night)
Route 120Grass (night)
Route 137Grass (night)

Other changes in this game

  • Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Placeholder, Shed Skin, Coil Up
  • What the innates do: Placeholder — Bites may badly poison. · Shed Skin · Coil Up — Ups biting move priority.
  • Abilities you pick one of: Intimidate — Lowers the foe's Attack. · Petrifying Gaze — Paralyze foes on entry. · Unnerve
  • Hidden ability: Unnerve
  • How its abilities arrive: Petrifying Gaze, Shed Skin, Snake Eye, Solenoglyphs from the start; Coil Up at Lv 8; Intimidate at Lv 14; Unnerve at Lv 28; Hemotoxic Venom at Lv 36; Necrotoxic Venom at Lv 36; Neurotoxic Venom at Lv 36
  • Tutor moves: Body Slam, Double-Edge, Endure, Mimic, Rock Slide, Sleep Talk, Snore, Substitute, Swagger
  • Egg groups: Field / Dragon
  • Catch rate 90