#024 · Pokémon Exceeded · changed in this game
Arbok
PoisonDarkIntimidate, Petrifying Gaze, Unnerve (hidden)
In Exceeded: First found in Route 118 (Grass (night)), and in 3 more areas. Its base stats (total 448) are the same as in the official games. It is Poison / Dark type here; the official games have it as Poison. 15 of its 26 level-up moves are new compared with Pokémon Emerald, including Crunch and Fire Fang.
Level-up moves 32
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 1 | Acid Super effective on Steel- types. May lower Sp. Def. | Poison | Spec | 40 | 100 | 30 |
| 1 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 1 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 1 | Fire Fang May cause flinching or leave the foe with a burn. | Fire | Phys | 65 | 95 | 15 |
| 1 | Ice Fang May cause flinching or leave the foe frozen. | Ice | Phys | 65 | 95 | 15 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Poison Sting A toxic attack with barbs, etc., that may poison. | Poison | Phys | 15 | 100 | 35 |
| 1 | Sucker Punch Strikes first if the foe is preparing an attack. | Dark | Phys | 80 | 100 | 5 |
| 1 | Thunder Fang May cause flinching or leave the foe paralyzed. | Electric | Phys | 65 | 95 | 15 |
| 1 | Wrap Wraps and squeezes the foe 2 to 5 times with vines, etc. | Normal | Phys | 50 | 90 | 10 |
| 4 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 4 | Poison Sting A toxic attack with barbs, etc., that may poison. | Poison | Phys | 15 | 100 | 35 |
| 10 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 14 | Glare Intimidates and frightens the foe into paralysis. | Normal | Stat | — | 75 | 30 |
| 22 | Acid Super effective on Steel- types. May lower Sp. Def. | Poison | Spec | 40 | 100 | 30 |
| 22 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 22 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 28 | Poison Jab A stabbing attack that may poison the foe. | Poison | Phys | 80 | 100 | 20 |
| 29 | Spit Up Releases stockpiled power (the more the better). | Normal | Spec | 1 | 100 | 10 |
| 29 | Stockpile Charges up power for up to 3 turns. | Normal | Stat | — | — | 20 |
| 29 | Swallow Absorbs stockpiled power and restores HP. | Normal | Stat | — | — | 5 |
| 32 | Acid Spray Super effective on Steel. Sharply reduces Sp. Def. | Poison | Spec | 40 | 100 | 20 |
| 34 | Neurotoxin Stings the foe to disable Psychic moves for a while. | Poison | Phys | 50 | 100 | 15 |
| 36 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 100 | 20 |
| 37 | Mud Bomb Can hit Flying foes. Lowers foe accuracy. | Ground | Spec | 65 | 100 | 10 |
| 43 | Gastro Acid Super effective on Steel- types. Suppresses ability. | Poison | Spec | 60 | 100 | 5 |
| 47 | Haze Creates a black haze that eliminates all stat changes. | Ice | Stat | — | — | 30 |
| 48 | Belch Ups damage for each berry eaten. Halves if none. | Poison | Phys | 120 | 90 | 10 |
| 52 | Toxic Poisons the foe with an intensifying toxin. | Poison | Stat | — | 90 | 10 |
| 56 | Coil Up to raise Atk, Def & Acc. Up next bite priority. | Poison | Stat | — | — | 20 |
| 61 | Gunk Shot Shoots filthy garbage at the foe. May also poison. | Poison | Phys | 120 | 70 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 25
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM19 | Giga Drain Route 123 | Grass | 75 |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM23 | Iron Tail Not handed out, sold or hidden anywhere in this game's own map data | Steel | 100 |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM28 | Dig Route 114 — Fossil Maniac's House | Ground | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM36 | Sludge Bomb Dewford Town — Hall | Poison | 90 |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM49 | Snatch SS Tidal Rooms | Dark | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM04 | Strength Route 112 | Fighting | 80 |
Where to find Arbok
| Area | Method | Level | |
|---|---|---|---|
| Route 118 | Grass (night) | ||
| Route 119 | Grass (night) | ||
| Route 120 | Grass (night) | ||
| Route 137 | Grass (night) |
Other changes in this game
- Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
- Innates (always active): Placeholder, Shed Skin, Coil Up
- What the innates do: Placeholder — Bites may badly poison. · Shed Skin · Coil Up — Ups biting move priority.
- Abilities you pick one of: Intimidate — Lowers the foe's Attack. · Petrifying Gaze — Paralyze foes on entry. · Unnerve
- Hidden ability: Unnerve
- How its abilities arrive: Petrifying Gaze, Shed Skin, Snake Eye, Solenoglyphs from the start; Coil Up at Lv 8; Intimidate at Lv 14; Unnerve at Lv 28; Hemotoxic Venom at Lv 36; Necrotoxic Venom at Lv 36; Neurotoxic Venom at Lv 36
- Tutor moves: Body Slam, Double-Edge, Endure, Mimic, Rock Slide, Sleep Talk, Snore, Substitute, Swagger
- Egg groups: Field / Dragon
- Catch rate 90