Alomomola in Blaze Black 2 & Volt White 2
#594 · Water · see locations below
Water
Abilities
Regenerator, Hydration, Regenerator (hidden)
Base stats
Compared with the official games
- Stats Attack 75 → 80, Sp. Atk 40 → 20, Sp. Def 45 → 60
- Abilities loses Healer
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Healer, Hydration, Regenerator; base stats are 165 / 75 / 80 / 40 / 45 / 65.
Where to find Alomomola
| Area | Method | Level | |
|---|---|---|---|
| Virbank City | Surf Ripple | 30-45 | |
| Virbank Complex - Outside | Surf Ripple | 30-45 | |
| Route 4 | Surf Ripple | 30-45 | |
| Abundant Shrine | Hidden Grotto #2 (rare) | 38-43 | |
| Humilau Area | Surf Ripple — Route 21 | 44-53 | |
| Route 18 | Surf Ripple | 65 | |
| P2 Laboratory | Surf Ripple | 65 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Mirror Coat** New to this hack Inflicts twice the damage the user received from the last special hit it took. | Psychic | Spec | — | 100 | 20 |
| 1 | Pain Split** New to this hack Sets the user’s and targets’s HP to the average of their current HP. | Normal | Stat | — | — | 20 |
| 1 | Pound Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Water Sport Halves all Fire-type damage. | Water | Stat | — | — | 15 |
| 5 | Aqua Ring Restores 1/16 of the user’s max HP each turn. | Water | Stat | — | — | 20 |
| 9 | Aqua Jet Inflicts regular damage with no additional effect. | Water | Phys | 40 | 100 | 20 |
| 13 | DoubleSlap Hits 2-5 times in one turn. | Normal | Phys | 15 | 85 | 10 |
| 17 | Heal Pulse Heals the target for half its max HP. | Psychic | Stat | — | — | 10 |
| 21 | Protect Prevents any moves from hitting the user this turn. | Normal | Stat | — | — | 10 |
| 25 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 29 | Wake Up Slap If the target is asleep, has double power and wakes it up. | Fighting | Phys | 60 | 100 | 10 |
| 33 | Soak Changes the target’s type to Water. | Water | Stat | — | 100 | 20 |
| 37 | Wish User will recover half its max HP at the end of the next turn. | Normal | Stat | — | — | 10 |
| 41 | Brine Has double power against Pokémon that have less than half their max HP remaining. | Water | Spec | 65 | 100 | 10 |
| 45 | Safeguard Protects the user’s field from major status ailments and confusion for five turns. | Normal | Stat | — | — | 25 |
| 49 | Helping Hand Ally’s next move inflicts half more damage. | Normal | Stat | — | — | 20 |
| 53 | Wide Guard Prevents any multi-target moves from hitting friendly Pokémon this turn. | Rock | Stat | — | — | 10 |
| 57 | Healing Wish User faints. Its replacement has its HP fully restored and any major status effect removed. | Psychic | Stat | — | — | 10 |
| 61 | Hydro Pump Inflicts regular damage with no additional effect. | Water | Spec | 120 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (26)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Same place as Black 2 / White 2 | Psychic | — |
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM07 | Hail Same place as Black 2 / White 2 | Ice | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM13 | Ice Beam Same place as Black 2 / White 2 | Ice | 95 |
| TM14 | Blizzard Same place as Black 2 / White 2 | Ice | 120 |
| TM16 | Light Screen Same place as Black 2 / White 2 | Psychic | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM20 | Safeguard Route 15 — in an item ball | Normal | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM29 | Psychic Same place as Black 2 / White 2 | Psychic | 90 |
| TM30 | Shadow Ball Strange House — in an item ball | Ghost | 80 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM55 | Scald Same place as Black 2 / White 2 | Water | 80 |
| TM77 | Psych Up Twist Mountain — in an item ball | Normal | — |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| HM03 | Surf Same place as Black 2 / White 2 | Water | 95 |
| HM05 | Waterfall Undella Town — given to you | Water | 80 |
| HM06 | Dive Victory Road — given to you | Water | 80 |