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#079 · Emerald Imperium

Slowpoke in Emerald Imperium

Water / Psychic — where to catch it, what it learns, and how it differs from the official games.

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Other changes in this hack

  • Evolves into Slowbro at level 37
  • Evolves into Slowking with a King's Rock (traded)
  • Evolves into Slowking with a King's Rock
  • Egg moves: Belly Drum, Future Sight, Stomp, Mud Sport, Sleep Talk, Snore, Me First, Block, Zen Headbutt, Wonder Room, Belch

Slowpoke in other guides

The same Pokémon, as 16 other hacks change it:

Where to find Slowpoke

AreaMethodLevel
Route 121Old Rod5-10
Route 121Good Rod10-20
Petalburg CityOld Rod5-10
Petalburg CityGood Rod10-20

Level-up moves

LvMoveTypeCatPowAccPP
1Curse
A move that functions differently for GHOSTS.
GhostStat10
1Tackle
Charges the foe with a full- body tackle.
NormalPhys4010035
1Yawn
Lulls the foe into yawning, then sleeping next turn.
NormalStat10
5Growl
Growls cutely to reduce the foe's Attack.
NormalStat10040
9Water Pulse
Attacks with ultrasonic waves. May confuse the foe.
WaterSpec6010020
12Thunder Wave
A weak jolt of electricity that paralyzes the foe.
ElectricStat9020
14Psybeam
Fires a peculiar ray that may confuse the foe.
PsychicSpec6510020
17Disable
Psychically disables one of the foe's moves.
NormalStat10020
20Icy Wind
A chilling attack that lowers the foe's Speed.
IceSpec5510015
24Headbutt
A ramming attack that may cause flinching.
NormalPhys7010015
28Psybeam
Fires a peculiar ray that may confuse the foe.
PsychicSpec6510020
32Zen Headbutt
Hits with a strong head- butt. May cause flinching.
PsychicPhys8010015
36Slack Off
Slacks off and restores half the maximum HP.
NormalStat1005
41Amnesia
Forgets about something and sharply raises Sp. Def.
PsychicStat20
45Psychic
A powerful psychic attack that may lower Sp. Def.
PsychicSpec9010010
49Rain Dance
Boosts the power of Water- type moves for 5 turns.
WaterStat5
54Psych Up
Copies the foe's effect(s) and gives to the user.
NormalStat10
58Heal Pulse
Recovers up to half the target's maximum HP.
PsychicStat10

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (35)

#Move · where to get itTypePow
TM04Calm Mind
Psychic
TM07Snowscape
Ice
TM11Sunny Day
Fire
TM13Ice Beam
Ice90
TM14Blizzard
Ice110
TM16Light Screen
Psychic
TM18Rain Dance
Water
TM21Icy Wind
Ice55
TM23Iron Tail
Steel100
TM26Earthquake
Ground100
TM28Dig
Ground80
TM29Psychic
Psychic90
TM30Shadow Ball
Ghost80
TM33Reflect
Psychic
TM34Teleport
Psychic
TM35Flamethrower
Fire90
TM38Fire Blast
Fire110
TM55Expanding Force
Psychic80
TM72Psyshock
Psychic80
TM73Thunder Wave
Electric
TM83Scald
Water80
TM85Future Sight
Psychic120
TM86Grass Knot
Grass1
TM96Bulldoze
Ground60
TM106Trick Room
Psychic
TM120Liquidation
Water85
TM121Hydro Pump
Water110
TM125Zen Headbutt
Psychic80
TM126Weather Ball
Normal50
TM151Stored Power
Psychic20
TM158Body Slam
Normal85
TM160Water Pulse
Water60
HM03Surf
Water90
HM04Strength
Normal80
HM05Flash
Electric60