Slowpoke in Blaze Black & Volt White
#079 · Water / Psychic · see locations below
WaterPsychic
Abilities
Regenerator, Drizzle, Regenerator (hidden)
Base stats
Compared with the official games
- Abilities gains Drizzle and loses Oblivious, Own Tempo
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black / White, so a difference here can belong to the series rather than to this hack.
In the Clean version
Everything above is the Regular version. In Clean, its abilities are Oblivious, Own Tempo, Regenerator.
Where to find Slowpoke
| Area | Method | Level | |
|---|---|---|---|
| Striaton City | Super Rod | — | |
| Route 3 | Surf | — | |
| Route 3 | Super Rod | — | |
| Abundant Shrine | Surf | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | Ghost | Stat | — | — | 10 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 1 | Yawn Target sleeps at the end of the next turn. | Normal | Stat | — | — | 10 |
| 5 | Growl Lowers the target’s Attack by one stage. | Normal | Stat | — | 100 | 40 |
| 9 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 14 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 19 | Disable Disables the target’s last used move for 1-8 turns. | Normal | Stat | — | 100 | 20 |
| 21 | Brine** New to this hack Has double power against Pokémon that have less than half their max HP remaining. | Water | Spec | 65 | 100 | 10 |
| 23 | Headbutt Has a chance to make the target flinch. | Normal | Phys | 70 | 100 | 15 |
| 28 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 32 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 36 | Slack Off Heals the user by half its max HP. | Normal | Stat | — | — | 5 |
| 41 | Amnesia Raises the user’s Special Defense by two stages. | Psychic | Stat | — | — | 20 |
| 45 | Psychic Has a chance to lower the target’s Special Defense by one stage. | Psychic | Spec | 90 | 100 | 10 |
| 49 | Rain Dance Changes the weather to rain for five turns. | Water | Stat | — | — | 5 |
| 54 | Psych Up Discards the user’s stat changes and copies the target’s. | Normal | Stat | — | — | 10 |
| 58 | Heal Pulse Heals the target for half its max HP. | Psychic | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (41)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Psyshock Route 16 — in an item ball | Psychic | 80 |
| TM04 | Calm Mind Castelia City — in an item ball | Psychic | — |
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM07 | Hail Same place as Black and White | Ice | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black and White | Fire | — |
| TM13 | Ice Beam Icirrus City — given to you | Ice | 95 |
| TM14 | Blizzard Same place as Black and White | Ice | 120 |
| TM16 | Light Screen Same place as Black and White | Psychic | — |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM18 | Rain Dance Same place as Black and White | Water | — |
| TM19 | Telekinesis Celestial Tower — in an item ball | Psychic | — |
| TM20 | Safeguard Same place as Black and White | Normal | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM26 | Earthquake Route 10 — in an item ball | Ground | 100 |
| TM27 | Return Same place as Black and White | Normal | — |
| TM28 | Dig Same place as Black and White | Ground | 100 |
| TM29 | Psychic Dragonspiral Tower — in an item ball | Psychic | 90 |
| TM30 | Shadow Ball Same place as Black and White | Ghost | 90 |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM35 | Flamethrower Relic Castle — in an item ball | Fire | 95 |
| TM38 | Fire Blast Same place as Black and White | Fire | 120 |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM45 | Attract Same place as Black and White | Normal | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM49 | Echoed Voice Same place as Black and White | Normal | 40 |
| TM55 | Scald Same place as Black and White | Water | 80 |
| TM59 | Incinerate Dreamyard — in an item ball | Fire | 50 |
| TM70 | Flash Same place as Black and White | Normal | — |
| TM73 | Thunder Wave Same place as Black and White | Electric | — |
| TM77 | Psych Up Route 3 — in an item ball | Normal | — |
| TM78 | Bulldoze Same place as Black and White | Ground | 80 |
| TM85 | Dream Eater Same place as Black and White | Psychic | 100 |
| TM86 | Grass Knot Same place as Black and White | Grass | — |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM90 | Substitute Same place as Black and White | Normal | — |
| TM92 | Trick Room Same place as Black and White | Psychic | — |
| HM03 | Surf Twist Mountain — same as Black and White | Water | 95 |
| HM04 | Strength Nimbasa City — same as Black and White | Rock | 85 |
| HM06 | Dive Undella Town — same as Black and White | Water | 100 |