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#078 · Emerald Imperium

Rapidash in Emerald Imperium

Fire — where to catch it, what it learns, and how it differs from the official games.

Compared with the official games

  • Stats Speed 105 → 125 (total 500 → 520)
  • Abilities gains Reckless, Blazing Soul and loses Run Away, Flame Body

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Rapidash in other guides

The same Pokémon, as 17 other hacks change it:

Where to find Rapidash

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Fire Lash On evolution
Whips the foe with fire lowering its Defense.
FirePhys8010015
1Fire Lash
Whips the foe with fire lowering its Defense.
FirePhys8010015
1Growl
Growls cutely to reduce the foe's Attack.
NormalStat10040
1Low Kick
A kick that inflicts more damage on heavier foes.
FightingPhys110020
1Megahorn
A brutal ramming attack using out-thrust horns.
BugPhys1208510
1Poison Jab
A stabbing attack that may poison the foe.
PoisonPhys8010020
1Quick Attack
An extremely fast attack that always strikes first.
NormalPhys4010030
1Wild Charge
An electrical tackle that also hurts the user.
ElectricPhys9010015
4Tail Whip
Wags the tail to lower the foe's Defense.
NormalStat10030
9Ember
A weak fire attack that may inflict a burn.
FireSpec4010025
13Flame Wheel
A fiery charge attack that may inflict a burn.
FirePhys6010025
17Stomp
Stomps the enemy with a big foot. May cause flinching.
NormalPhys6510020
21Flame Charge
Attacks in a cloak of flames. Raises Speed.
FirePhys5010020
25Fire Spin
Traps the foe in a ring of fire for turns.
FireSpec358515
29Take Down
A reckless charge attack that also hurts the user.
NormalPhys9010020
33Inferno
Powerful and sure to inflict a burn, but inaccurate.
FireSpec120505
37Agility
Relaxes the body to sharply boost Speed.
PsychicStat30
41Fire Blast
Incinerates everything it strikes. May cause a burn.
FireSpec110855
45Bounce
Bounces up, then down the next turn. May paralyze.
FlyingPhys85855
49Flare Blitz
A charge that may burn the foe. Also hurts the user.
FirePhys12010015
55Jump Kick
A strong jumping kick. May miss and hurt the kicker.
FightingPhys1009510

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (25)

#Move · where to get itTypePow
TM11Sunny Day
Fire
TM22Solar Beam
Grass120
TM23Iron Tail
Steel100
TM32Solar Blade
Grass125
TM33Reflect
Psychic
TM35Flamethrower
Fire90
TM38Fire Blast
Fire110
TM50Overheat
Fire130
TM61Will-O-Wisp
Fire
TM75Swords Dance
Normal
TM77Flame Charge
Fire50
TM84Poison Jab
Poison80
TM87Low Kick
Fighting1
TM99Wild Charge
Electric90
TM102Scorching Sands
Ground70
TM122Drill Run
Ground80
TM129Mystical Fire
Fire75
TM144Heat Wave
Fire95
TM147High Horsepower
Ground95
TM150Flare Blitz
Fire120
TM154Megahorn
Bug120
TM158Body Slam
Normal85
TM159Play Rough
Fairy90
HM01Cut
Steel75
HM04Strength
Normal80