ROM Hack Guides
HomeElite ReduxPokémon › Slowpoke
Slowpoke

Slowpoke in Elite Redux

#079 · Water / Psychic · see locations below

WaterPsychic

Abilities

Regenerator, Water Veil, Damp (hidden)

Base stats

HP90
Attack65
Defense65
Sp. Attack65
Sp. Defense40
Speed15
Total340

Compared with the official games

  • Stats Sp. Atk 40 → 65 (total 315 → 340)

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Innates (always active): Oblivious, Own Tempo, Unaware
  • What the innates do: Oblivious — Immune to infatuation, Scare, Intimidate and Taunt. · Own Tempo — Immune to confusion, Intimidate and Scare. · Unaware — Ignores foes' stat changes, both positive and negative ones.
  • Abilities you pick one of: Regenerator — Heals 1/3 of max HP upon switching out. · Water Veil — Burn-immune. Casts Aqua Ring on entry. · Damp — Makes foe Water-type on contact. Also works on offense.
  • Evolves into Slowbro at level 36
  • Evolves into Slowking at level 36
  • Tutor moves: Aqua Ring, Attract, Aura Sphere, Aurora Beam, Blizzard, Body Press, Calm Mind, Dazzling Gleam, Disable, Dive, Endure, Fire Blast, Flamethrower, Focus Punch, Headbutt, Helping Hand, Hidden Power, Ice Beam, Ice Punch, Icy Wind, Iron Defense, Light Screen, Metronome, Protect, Psychic, Psychic Terrain, Rain Dance, Reflect, Rest, Return, Secret Power, Skill Swap, Sleep Talk, Substitute, Surf, Terrain Pulse, Thunder Wave, Trick Room, Water Pulse, Wide Guard, Zen Headbutt
  • Egg groups: Monster / Water 1
  • Height 1.2 m, weight 36.0 kg

Where to find Slowpoke

Level-up moves

LvMoveTypeCatPowAccPP
1Confusion
A psychic attack that causes confusion.
PsychicSpec5010020
1Mud Sport
Covers the user in mud to raise electrical resistance.
GroundStat10015
1Yawn
Lulls the foe into yawning, then sleeping next turn.
NormalStat10
17Block
Blocks the foe's way to prevent escape.
NormalStat5
17Inverse Room
Reverses type matchups for 5 turns.
PsychicStat5
17Wonder Room
Attack and SpAtk stats are swapped for 5 turns.
PsychicStat10
24Teleport
Priority -6. A psychic move for fleeing from battle instantly.
PsychicStat20
37Future Sight
Heightens inner power to strike 2 turns later.
PsychicSpec12010010
37Slack Off
Slacks off and restores half the maximum HP.
NormalStat1005
46Heal Pulse
Recovers up to half the target's maximum HP.
PsychicStat10
51Amnesia
Forgets about something and sharply raises Sp. Def.
PsychicStat20
56Shed Tail
Uses 50% HP to create substitute and switch out.
NormalStat10

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide