Buneary in Emerald Imperium
Normal — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Abilities loses Klutz
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Evolves into Lopunny with high friendship
- Egg moves: Fake Tears, Fake Out, Encore, Sweet Kiss, Double Hit, Low Kick, Sky Uppercut, Switcheroo, Thunder Punch, Ice Punch, Fire Punch, Flail, Focus Punch, Circle Throw, Copycat, Teeter Dance, Cosmic Power, Mud Sport, Power-Up Punch
Buneary in other guides
The same Pokémon, as 13 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt White
Where to find Buneary
| Area | Method | Level | |
|---|---|---|---|
| Route 120 | Grass | 35-40 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 40 |
| 1 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 5 |
| 1 | Foresight Negates the foe's efforts to heighten evasiveness. | Normal | Stat | — | — | 40 |
| 1 | Frustration An attack that is stronger if the Trainer is disliked. | Normal | Phys | 1 | 100 | 20 |
| 6 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | — | — | 10 |
| 13 | Baby-Doll Eyes Lowers the foe's Attack before it can move. | Fairy | Stat | — | 100 | 30 |
| 16 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 23 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 100 | 95 | 10 |
| 26 | Mach Punch A punch is thrown at wicked speed to strike first. | Fighting | Phys | 40 | 100 | 30 |
| 33 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 36 | Dizzy Punch A rhythmic punch that may confuse the foe. | Normal | Phys | 70 | 100 | 10 |
| 43 | After You Helps out the foe, letting it move next. | Normal | Stat | — | — | 15 |
| 46 | Charm Charms the foe and sharply reduces its Attack. | Fairy | Stat | — | 100 | 5 |
| 50 | Entrainment Makes the foe mimic the user, gaining its ability. | Normal | Stat | — | 100 | 15 |
| 56 | Bounce Bounces up, then down the next turn. May paralyze. | Flying | Phys | 85 | 85 | 5 |
| 63 | Healing Wish | Psychic | Stat | — | — | 10 |
| 69 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (24)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM11 | Sunny Day | Fire | — |
| TM13 | Ice Beam | Ice | 90 |
| TM18 | Rain Dance | Water | — |
| TM20 | Hyper Voice | Normal | 90 |
| TM22 | Solar Beam | Grass | 120 |
| TM23 | Iron Tail | Steel | 100 |
| TM24 | Thunderbolt | Electric | 90 |
| TM28 | Dig | Ground | 80 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM56 | Power-Up Punch | Fighting | 40 |
| TM57 | Charge Beam | Electric | 50 |
| TM60 | Drain Punch | Fighting | 75 |
| TM73 | Thunder Wave | Electric | — |
| TM78 | Low Sweep | Fighting | 60 |
| TM86 | Grass Knot | Grass | 1 |
| TM87 | Low Kick | Fighting | 1 |
| TM98 | Work Up | Normal | — |
| TM111 | Fire Punch | Fire | 75 |
| TM112 | Ice Punch | Ice | 75 |
| TM113 | Thunder Punch | Electric | 75 |
| TM159 | Play Rough | Fairy | 90 |
| HM01 | Cut | Steel | 75 |
| HM06 | Rock Smash | Fighting | 60 |