Trainer · Shin-Tokyo

Mutrid Roku

3 Pokémon · all level caps
44highest level

Mutrid Roku fields 3 Pokémon between level 43 and level 44 in Shin-Tokyo.

This is around Act III — Shin-Tokyo in the story — that page lists everything you can have caught by this point.

Types on this team: DarkElectricFightingGroundPoison

PokémonAbility & itemMovesBase stats
KrookodileKrookodile
Lv 44
GroundDark
Ability Intimidate
Shadow Pokémon — hits harder and defends worse than it normally would, can slip into Hyper Mode, and is the one you can take off this trainer with the Snag Machine.
The game’s documentation doesn’t list this trainer’s exact moves. Level-up moves Krookodile knows by Lv 44 in Pokémon: Wishes of Tomorrow:
Crunch Sandstorm Foul Play Earthquake
HP95Attack117Defense80Sp. Atk65Sp. Def70Speed92Total519
ToxicroakToxicroak
Lv 43
PoisonFighting
Ability Anticipation
Shadow Pokémon — hits harder and defends worse than it normally would, can slip into Hyper Mode, and is the one you can take off this trainer with the Snag Machine.
The game’s documentation doesn’t list this trainer’s exact moves. Level-up moves Toxicroak knows by Lv 43 in Pokémon: Wishes of Tomorrow:
Swagger Poison Jab Toxic Nasty Plot
HP83Attack106Defense65Sp. Atk86Sp. Def65Speed85Total490
MagnetonMagneton
Lv 43
Electric
Ability Magnet PullThe game’s documentation doesn’t list this trainer’s exact moves. Level-up moves Magneton knows by Lv 43 in Pokémon: Wishes of Tomorrow:
Screech Magnet Rise Flash Cannon Discharge
HP50Attack60Defense95Sp. Atk120Sp. Def70Speed70Total465

How to beat this team

Shared weaknesses. Ground hits 2 of 3, Bug hits 1 of 3, Fairy hits 1 of 3, Fighting hits 1 of 3.

Level to be ready for. Lv 44 — Krookodile, the highest on the team.

Ground Pokémon you can have caught by this point. From this guide’s own encounter tables, by Act III — Shin-Tokyo:

Open in the interactive guide Build a team for this point