Pokémon Tourmaline
A sequel to Emerald in the new Issho region: a 386-strong regional dex of Isshoan forms, betamons and fakemon, a nineteenth type, four new status conditions and mandatory level caps.
More about the game
Pokémon Tourmaline is tdilos's loose sequel to Pokémon Emerald, set in Issho a few years after Groudon and Kyogre tore up Hoenn. May turns up as an assistant professor, Team Genesis turns up as the problem, and the region has a 386-species dex of its own: Isshoan regional forms of Pokémon from generations five to eight, "betamons" built out of unused and SpaceWorld-era designs, and a run of new evolutions and pre-evolutions for old lines. Fairy is in, and so is a nineteenth type of the creator's own — Echo, drawn up to answer Fairy and Ghost. Underneath that sit four new status conditions, two new weathers you set with a move, more than eighty new moves, thirty-eight new abilities, a custom set of over a hundred TMs and HMs, and level caps you can't opt out of. This guide is built from the one document the creator publishes: the spreadsheet linked from their release post. It carries the wild tables, the new species' numbers, the moves, the abilities and the TMs — and no trainer teams at all, because none have been published.
What's different, point by point
- A 386-species regional dex for Issho, with 69 species the game made itself — Isshoan regional forms, new evolutions and pre-evolutions, betamons and fakemon — all with the creator's own types, abilities and base stats
- Echo, a nineteenth type built to answer Fairy and Ghost, with 15 existing species retyped into it
- Four new status conditions — dazed, exhausted, afraid and infected — each with a type that shrugs it off
- Two new weathers, Full Moon and Smaze, both set by a move, with abilities that key off them
- 83 new moves and 40 rebalanced ones; 38 new abilities and 5 reworked ones
- 110 TMs and HMs, every one with the place the documentation puts it
- Wild tables for 79 areas, split by time of day where the game splits them, plus swarms, totem battles, roaming legendaries, mythicals, trades, fossils and gifts
- Mandatory level caps, a day and night cycle, and generation 8 battle standards on the pokeemerald-expansion engine
tdilos
This guide is built from tdilos's own documentation. The game, the ideas and the work are theirs — the site just makes the numbers searchable. Play it from the official page, and send them the feedback and the thanks.
What this guide covers
Every guide here is built from the game's own documentation. Where a ROM hack changed something but never published the numbers, this says so rather than quietly filling the gap with the original game's — which would be worse than leaving it out.
| Section | Source | |
|---|---|---|
| Wild Pokémon by area | From the game itself | Every area on the sheet's own wild tab — 79 of them — with walking, surfing, fishing, Headbutt, Cut, Rock Smash, Dive, Thaw and underground tables where it has them, plus the swarms, totem battles, roaming legendaries, mythicals, trades and gifts from its other two encounter tabs. The creator's documentation sheet |
| Encounter rates | From the game itself | The sheet's own rate for every wild slot. One-off encounters — gifts, trades, totems, roamers — have no rate and don't get one. |
| Wild levels | Not published by the creator | The sheet gives no wild levels at all, anywhere, so none are shown. Ask in the game's Discord Tourmaline is built on Emerald; the Emerald guide has the original game's wild levels. |
| Stats, abilities and movesets | Not published by the creator | The sheet tables only what the game changed: 69 species with this game's own types, abilities and base stats, and 15 more it lists as retyped. The rest of the 386-species dex is here by name only — no typing, no abilities, no moves — with the official games' base-stat spread on the bars, labelled as the official figures on every one of those pages. No learnsets or evolution methods are published for anything. The creator's documentation sheet Tourmaline is built on Emerald; the Emerald guide has the original game's stats, abilities and movesets. |
| TM and HM compatibility | Not published by the creator | The full list of 110 TMs and HMs is here with what each one teaches, but which Pokémon can learn them is not published, so there is no compatibility table. Ask in the game's Discord Tourmaline is built on Emerald; the Emerald guide has the original game's TM and HM compatibility. |
| Where TMs are found | From the game itself | Every TM and HM carries the place the sheet puts it, in the sheet's own words. Twenty-one are marked as sitting in Hoenn and not obtainable yet. |
| Trainer and boss teams | Not published by the creator | The creator has published no trainer teams — no gym leaders, no rivals, no Elite Four — in the documentation sheet or in the release thread. So there are no trainer pages here, no gym leader list, and no level-cap table to build from them. The release thread, where the creator answers questions Tourmaline is built on Emerald; the Emerald guide has the original game's trainer teams. |
Credits
- Pokémon Tourmaline: tdilos
- The documentation sheet every table here is read from: tdilos
- Box art: xMojaveDream, credited in the release thread
- Engine: RHH's pokeemerald-expansion
- The original Emerald decompilation: pret
- Community: the game's own Discord
- Sprites via PokéAPI; base move and TM data from PokéAPI and Bulbapedia.
Reading the tables
SourceEverything on this guide comes from one document: the spreadsheet tdilos links from their release post. It has the wild tables, the new species' stat blocks, the TM and HM list, the new and changed moves and abilities, the Echo type's match-ups and the four new statuses. It has no trainer teams, no learnsets, no evolution methods and no level-cap numbers, and none of those are filled in from anywhere else.
VersionThe game is on v1.1.1; the documentation sheet is labelled v1.0. Treat every table here as the v1.0 numbers. The v1.1.1 notes list a speed-up, Battle Tower changes and interface fixes, which don't touch the tables.
LevelsThe wild tables give the species and the slot rate and no levels anywhere, so the level column is empty. Emerald's levels would be the wrong answer here, so they aren't shown.
RatesThe percentages are the sheet's own slot rates. Most tables add up to 100%; a couple of the creator's add up to a little more or less, and they are printed as written rather than adjusted. A star marks a slot at 5% or under.
Time Of DayWhere the sheet marks a grass slot for only part of the day, this guide splits that area's grass into morning, day and night tables. Where every slot runs all day, there is one table. Nothing else in the game is split by time of day.
SpeciesThe sheet only tables the species this game changed. So 69 species — the Isshoan forms, the new evolutions and pre-evolutions, the betamons and the fakemon — carry this game's own types, three ability slots and all six base stats. Fifteen more are listed as retyped and carry that typing. Every other species is here by name, with no typing and no abilities, because the game published none for it; its stat bars show the official games' spread, which is the one number borrowed anywhere on this guide and is borrowed only because a page can't draw without six of them. Each of those pages says so on itself. No level-up moves, egg moves, tutor moves or evolution methods are published for anything in this game.
MovesOnly the moves the game added or changed are here, with the numbers the sheet gives. A changed move's entry says what the figure was in Emerald where the move was in Emerald at all; where it arrived from a later generation, it says that instead. Moves the game left alone aren't listed, because nothing in the documentation says which those are. The move index only shows a move a TM teaches, since no learnsets are published — the full tables of all 83 new moves and 40 changed ones are under What changed.
TMsThe TM and HM list is complete, with the place the sheet puts each one. Which Pokémon can learn which TM is not published anywhere, so there is no compatibility table and no TM list on a species page. Twenty-one entries are marked "Hoenn (currently unobtainable)" in the sheet — the move exists, the TM isn't placed in Issho yet.
TrainersThere are none. The creator has published no gym leader, rival or Elite Four teams, in the sheet or anywhere else, so this guide has no trainer pages, no gym leader list and no level-cap table.
Story OrderThe documentation doesn't say what order Issho happens in — no badge order, no walkthrough, no level caps. So this guide has three checkpoints instead of a badge-by-badge timeline: the main story, the League, and the postgame, which is all the sheet itself marks. The towns with gyms are named on their own pages, without a badge number, because the number isn't published.
RequirementsWhere a table needs a field move, the requirement names where that move is: Surf at the Pokémon Ranger HQ, Cut on Route 88, Rock Smash in Amber City, Dive in Wisteria City, Thaw in Offwite Town. The documentation doesn't say when in the story you get any of them, so nothing here claims you can't have one yet.
One-Off EncountersTotem battles, roaming legendaries, mythicals, daily swarms, in-game trades and gift Pokémon sit on the page for the place the sheet names, with the sheet's own trigger as the note. Where the sheet writes a plain place name and its wild tables split that place into parts, the one-off sits under the plain name.
Species With No Location"Location not published" is not a place. Thirty-nine of the new species have a full stat block in the documentation and no location anywhere in it — they are presumably evolutions, but the sheet never says of what — so they are collected under that heading rather than dropped or given a guess.
NamesThe sheet writes an Isshoan regional form as "I-Quilladin"; this guide spells it "Quilladin (Isshoan)", the way it spells every other regional form. Nothing else is renamed.
SpritesNone of the species this game made itself have sprites here. The art is the creator's own and isn't published as files, so those 69 pages show a coloured tile with the species' initials.