#073 · Pokémon Too Many Types 1 · changed in this game
Riolu
FightingVibeFriend
no wild tables are published for this game, and the sheet names Route 110 as the earliest place it turns upOpen in the guideCompare
In Too Many Types 1: Where to get it: no wild tables are published for this game, and the sheet names Route 110 as the earliest place it turns up. Its base stats (total 285) are the same as in the official games. It is Fighting / Vibe / Friend type here; the official games have it as Fighting.
Level-up moves 1
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 8 | Return* | Friend | — | — |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Riolu
Not found in the wild — no wild tables are published for this game, and the sheet names Route 110 as the earliest place it turns up.
Other changes in this game
- This game gives it three types: Fighting / Vibe / Friend.
- On this game's type chart it takes ×8 from Emerald, Gun; ×4 from Poison, Ice, Monke, Friend, Song, Ancient, Stinky, Smash, OU; ×2 from Flying, Psychic, Guys, Liquid, Sharp, Crab, Left, Dance, Ugly, Prime, Ohio, Ball; ×½ from Fighting, Rock, Ghost, Water, Grass, Dragon, Vibe, Space, Bad, Silly, Magic, Gender, Zoomer, Boring, Deez Nuts; ×¼ from Bug, Right, Gamer, Boomer; nothing at all from Dark.
- New TMs it can learn: Glomp.
- The level-up table holds only what this game adds — 1 move. Everything else it learns is Emerald's own list, which the sheet does not reprint.