Maractus
#224 · Pokémon Too Many Types 1 · changed in this game

Maractus

GrassDance

In Too Many Types 1: Where to get it: no wild tables are published for this game, and the sheet names Safari Zone as the earliest place it turns up. Its base stats (total 461) are the same as in the official games. It is Grass / Dance type here; the official games have it as Grass.

Level-up moves 3

LvMoveTypeCatPowAccPP
0Cha Cha** Replaces Ingrain
85bp physical
Phys——
0Happy Feet** The sheet gives no level
Flame charge - raises speed
——
0Static Shuffle** The sheet gives no level
50bp physical, may paralyze opponent
Phys——

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Maractus

Not found in the wild — no wild tables are published for this game, and the sheet names Safari Zone as the earliest place it turns up.

Other changes in this game

  • This game types it Grass / Dance.
  • On this game's type chart it takes ×4 from Ice, Vibe, Furry, Emerald, Boomer, OU; ×2 from Flying, Poison, Monke, Song, Bad, Silly, Sharp, Magic, Gender, Left, Deez Nuts; ×½ from Fighting, Ground, Grass, Angy, Ancient, Stinky, Zoomer, Dance, Ohio; ×¼ from Water, Electric, Liquid, Pikachu; nothing at all from Gamer.
  • New TMs it can learn: Flash Mob.
  • The level-up table holds only what this game adds — 3 moves. Everything else it learns is Emerald's own list, which the sheet does not reprint.