#224 · Pokémon Too Many Types 1 · changed in this game
Maractus
GrassDance
no wild tables are published for this game, and the sheet names Safari Zone as the earliest place it turns upOpen in the guideCompare
In Too Many Types 1: Where to get it: no wild tables are published for this game, and the sheet names Safari Zone as the earliest place it turns up. Its base stats (total 461) are the same as in the official games. It is Grass / Dance type here; the official games have it as Grass.
Level-up moves 3
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Cha Cha** Replaces Ingrain 85bp physical | Phys | — | — | ||
| 0 | Happy Feet** The sheet gives no level Flame charge - raises speed | — | — | |||
| 0 | Static Shuffle** The sheet gives no level 50bp physical, may paralyze opponent | Phys | — | — |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Maractus
Not found in the wild — no wild tables are published for this game, and the sheet names Safari Zone as the earliest place it turns up.
Other changes in this game
- This game types it Grass / Dance.
- On this game's type chart it takes ×4 from Ice, Vibe, Furry, Emerald, Boomer, OU; ×2 from Flying, Poison, Monke, Song, Bad, Silly, Sharp, Magic, Gender, Left, Deez Nuts; ×½ from Fighting, Ground, Grass, Angy, Ancient, Stinky, Zoomer, Dance, Ohio; ×¼ from Water, Electric, Liquid, Pikachu; nothing at all from Gamer.
- New TMs it can learn: Flash Mob.
- The level-up table holds only what this game adds — 3 moves. Everything else it learns is Emerald's own list, which the sheet does not reprint.