#021 · Pokémon Too Many Types 1 · changed in this game
Ludicolo
GrassWaterDance
no wild tables are published for this game, and the sheet does not say where this one turns upOpen in the guideCompare
In Too Many Types 1: Where to get it: no wild tables are published for this game, and the sheet does not say where this one turns up. Its base stats (total 480) are the same as in the official games. It is Grass / Water / Dance type here; the official games have it as Water / Grass. 3 of its 3 level-up moves are new compared with Pokémon Emerald, including Samba Strike and Cha Cha.
Level-up moves 3
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Samba Strike** The sheet gives no level 40bp Physical | Phys | — | — | ||
| 1 | Cha Cha** 85bp physical | Phys | — | — | ||
| 1 | Groove Pulse** On evolution 70bp Special move | Spec | — | — |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Ludicolo
Not found in the wild — no wild tables are published for this game, and the sheet does not say where this one turns up.
Other changes in this game
- This game gives it three types: Grass / Water / Dance.
- On this game's type chart it takes ×8 from Vibe, Emerald, Boomer, OU; ×4 from Furry, Silly, Gender, Left; ×2 from Flying, Poison, Ice, Monke, Song, Fluffy, Bad, Sharp, Magic, Prime, Deez Nuts; ×½ from Fighting, Ground, Steel, Fire, Electric, Ancient, Stinky, Crab, Zoomer, Gun, Pikachu, Ohio; ×¼ from Angy; ×⅛ from Water, Liquid; nothing at all from Gamer.
- New TMs it can learn: Flash Mob.
- The level-up table holds only what this game adds — 3 moves. Everything else it learns is Emerald's own list, which the sheet does not reprint.