#020 · Pokémon Too Many Types 1 · changed in this game
Lombre
GrassWaterVibe
no wild tables are published for this game, and the sheet does not say where this one turns upOpen in the guideCompare
In Too Many Types 1: Where to get it: no wild tables are published for this game, and the sheet does not say where this one turns up. Its base stats (total 340) are the same as in the official games. It is Grass / Water / Vibe type here; the official games have it as Water / Grass. 2 of its 2 level-up moves are new compared with Pokémon Emerald: Vibe Shift and Groove Pulse.
Level-up moves 2
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 18 | Vibe Shift** Push negative stat changes to target | — | — | |||
| 26 | Groove Pulse** 70bp Special move | Spec | — | — |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Lombre
Not found in the wild — no wild tables are published for this game, and the sheet does not say where this one turns up.
Other changes in this game
- This game gives it three types: Grass / Water / Vibe.
- On this game's type chart it takes ×8 from Gender, Left, Emerald, OU; ×4 from Poison, Bad, Silly, Dance, Prime; ×2 from Flying, Psychic, Ice, Dark, Monke, Guys, Vibe, Song, Fluffy, Furry, Stinky, Sharp, Boring, Ugly, Bean, Boomer, Smash, Ball; ×½ from Ground, Steel, Grass, Fairy, Space, Sus, Right; ×¼ from Liquid, Crab, Zoomer; ×⅛ from Water; nothing at all from Gamer.
- New TMs it can learn: Flash Mob.
- The level-up table holds only what this game adds — 2 moves. Everything else it learns is Emerald's own list, which the sheet does not reprint.