#309 · Pokémon R.O.W.E
Electrike
ElectricStatic, Lightning Rod, Intimidate (hidden)
Level-up moves 16
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 1 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 90 | 20 |
| 4 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 90 | 20 |
| 6 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 9 | Howl Howls to raise the spirit and boosts Attack. | Normal | Stat | — | — | 40 |
| 14 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 16 | Shock Wave A fast and unavoidable electric attack. | Electric | Spec | 60 | — | 20 |
| 18 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 22 | Odor Sleuth Negates the foe's efforts to heighten evasiveness. | Normal | Stat | — | — | 40 |
| 24 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 26 | Thunder Fang May cause flinching or leave the foe paralyzed. | Electric | Phys | 65 | 95 | 15 |
| 32 | Roar Makes the foe flee to end the battle. | Normal | Stat | — | — | 20 |
| 35 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 41 | Charge Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 42 | Wild Charge An electrical tackle that also hurts the user. | Electric | Phys | 90 | 100 | 15 |
| 46 | Thunder A lightning attack that may cause paralysis. | Electric | Spec | 110 | 70 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 28
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM06 | Toxic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Poison | — |
| TM10 | Hidden Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM16 | Light Screen Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM17 | Protect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM18 | Rain Dance Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Water | — |
| TM21 | Frustration Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM23 | Iron Tail Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Steel | 100 |
| TM24 | Thunderbolt Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Electric | 90 |
| TM25 | Thunder Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Electric | 110 |
| TM27 | Return Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM32 | Double Team Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM35 | Flamethrower Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fire | 90 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM44 | Rest Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM45 | Attract Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM46 | Thief Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | 60 |
| TM57 | Charge Beam Mauville City Gym | Electric | 50 |
| TM72 | Volt Switch Mauville City Gym | Electric | 70 |
| TM73 | Thunder Wave Mauville City Gym | Electric | — |
| TM87 | Swagger Dewford Town Gym | Normal | — |
| TM88 | Sleep Talk Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM90 | Substitute Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM93 | Wild Charge Mauville City Gym | Electric | 90 |
| TM95 | Snarl Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | 55 |
| TM100 | Confide Petalburg City Gym | Normal | — |
Where to find Electrike
| Area | Method | Level | |
|---|---|---|---|
| New Mauville | Grass | Scales | |
| Route 110 | Grass | Scales | |
| Route 110 | Grass (Night) | Scales | |
| Route 118 | Grass | Scales |
Other changes in this game
- Egg moves: Headbutt, Curse, Spark, Switcheroo, Swift, Crunch, Uproar, Shock Wave, Thunder Fang, Ice Fang, Fire Fang, Discharge, Flame Burst, Electro Ball, Eerie Impulse
- Evolves into Manectric at Level 26