Level-up moves 16
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Wrap Wraps and squeezes the foe 2 to 5 times with vines, etc. | Normal | Phys | 15 | 90 | 20 |
| 7 | Night Shade Inflicts damage identical to the user's level. | Ghost | Spec | 1 | 100 | 15 |
| 15 | Teleport A psychic move for fleeing from battle instantly. | Psychic | Stat | — | — | 20 |
| 22 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 29 | Spikes Sets spikes that hurt a foe switching in. | Ground | Stat | — | — | 20 |
| 36 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 43 | Snatch Steals the effects of the move the target uses next. | Dark | Stat | — | 100 | 10 |
| 52 | Psycho Shift Transfers status problems to the foe. | Psychic | Stat | — | 100 | 10 |
| 59 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 90 | 15 |
| 63 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 63 | Iron Defense Hardens the body's surface to sharply raise Defense. | Steel | Stat | — | — | 15 |
| 70 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 10 |
| 77 | Psycho Boost Allows a full-power attack, but sharply lowers Sp. Atk. | Psychic | Spec | 140 | 100 | 5 |
| 84 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
| 84 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 54
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fighting | 150 |
| TM03 | Water Pulse Sootopolis City Gym | Water | 60 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Poison | — |
| TM10 | Hidden Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM11 | Sunny Day Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fire | — |
| TM12 | Taunt Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | — |
| TM13 | Ice Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ice | 90 |
| TM15 | Hyper Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 150 |
| TM16 | Light Screen Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM17 | Protect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM18 | Rain Dance Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Water | — |
| TM20 | Safeguard Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM21 | Frustration Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM22 | Solar Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 120 |
| TM24 | Thunderbolt Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Electric | 90 |
| TM25 | Thunder Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Electric | 110 |
| TM27 | Return Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM29 | Psychic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | 90 |
| TM30 | Shadow Ball Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ghost | 80 |
| TM31 | Brick Break Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fighting | 75 |
| TM32 | Double Team Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM33 | Reflect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM41 | Torment Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM44 | Rest Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM48 | Skill Swap Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM49 | Snatch Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | — |
| TM51 | Low Sweep Dewford Town Gym | Fighting | 65 |
| TM52 | Focus Blast Dewford Town Gym | Fighting | 120 |
| TM53 | Energy Ball Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 90 |
| TM57 | Charge Beam Mauville City Gym | Electric | 50 |
| TM59 | Brutal Swing Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | 60 |
| TM68 | Giga Impact Petalburg City Gym | Normal | 150 |
| TM73 | Thunder Wave Mauville City Gym | Electric | — |
| TM77 | Psych Up Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM80 | Rock Slide Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Rock | 75 |
| TM84 | Poison Jab Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Poison | 80 |
| TM85 | Dream Eater Mossdeep City Gym | Psychic | 100 |
| TM86 | Grass Knot Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 1 |
| TM87 | Swagger Dewford Town Gym | Normal | — |
| TM88 | Sleep Talk Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM90 | Substitute Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM91 | Flash Cannon Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Steel | 80 |
| TM92 | Trick Room Mossdeep City Gym | Psychic | — |
| TM97 | Dark Pulse Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | 80 |
| TM100 | Confide Petalburg City Gym | Normal | — |
| TM105 | Psyshock Mossdeep City Gym | Psychic | 80 |
| TM110 | Stealth Rock Rustboro City Gym | Rock | — |
| TM119 | Drain Punch Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fighting | 75 |
Where to find Deoxys (Defense)
Not found in the wild — evolve or trade for it.