Deoxys (Defense) in Elite Redux
#386 · Psychic · see locations below
Psychic
Abilities
Aurora Borealis, Natural Recovery, Self Repair (hidden)
Base stats
Compared with the official games
Against the base species it is built from:
- Stats Attack 150 → 70, Defense 50 → 160, Sp. Atk 150 → 70, Sp. Def 50 → 160, Speed 150 → 90
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Fort Knox, Stamina, Fortitude
- What the innates do: Fort Knox — Blocks most damage boosting and multihit abilities. · Stamina — Getting hit raises Def by +1. Critical hits maximize Defense. · Fortitude — Boosts SpDef +1 when hit. Maxes SpDef on crit.
- Abilities you pick one of: Aurora Borealis — Ice-type moves gain STAB. Moves always benefit from hail. · Natural Recovery — Natural Cure + Regenerator. · Self Repair — Self Sufficient + Natural Cure.
- Tutor moves: Agility, Aura Sphere, Blizzard, Calm Mind, Caltrops, Charge Beam, Counter, Creeping Thorns, Dark Pulse, Dazzling Gleam, Endure, Feint, Fire Punch, Flash, Focus Blast, Focus Punch, Giga Impact, Helping Hand, Hidden Power, Hyper Beam, Ice Beam, Ice Punch, Knock Off, Laser Focus, Light Screen, Liquidation, Low Kick, Metronome, Miracle Eye, Mirror Coat, Nasty Plot, Night Shade, Power Gem, Power-Up Punch, Protect, Psybeam, Psychic, Psycho Cut, Psyshock, Pursuit, Reflect, Refresh, Rest, Return, Secret Power, Seismic Toss, Shadow Ball, Sleep Talk, Spikes, Stealth Rock, Substitute, Terrain Pulse, Thief, Thunder, Thunder Punch, Thunder Wave, Thunderbolt, Topsy-Turvy, Torment, Toxic Spikes, Trick Room, U-turn, Water Pulse, Zen Headbutt
- Egg groups: Undiscovered
- Height 1.7 m, weight 60.8 kg
Where to find Deoxys (Defense)
| Area | Method | Level | |
|---|---|---|---|
| Fallarbor Town Cozmo's House | Static Encounter | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Barrier Forms the Psychic Terrain into a powerful barrier. | Psychic | Stat | — | — | 20 |
| 1 | Bind Binds and squeezes the foe for 2 to 5 turns. | Normal | Spec | 50 | 100 | 10 |
| 1 | Cosmic Power Raises Defense and Sp. Def with a mystic power. | Psychic | Stat | — | — | 20 |
| 1 | Psycho Boost Allows a full-power attack, but sharply lowers SpAtk | Psychic | Spec | 140 | 100 | 5 |
| 1 | Psycho Shift Transfers status problems to the foe. | Psychic | Stat | — | 100 | 10 |
| 1 | Psywave Priority +1. Quick wave of psychic energy. Has +1 priority. | Psychic | Spec | 40 | 100 | 15 |
| 1 | Snatch Priority +4. Steals the effects of the move the target uses next. | Dark | Stat | — | 100 | 10 |
| 1 | Superpower Boosts strength sharply, but lowers abilities. | Fighting | Phys | 120 | 100 | 5 |
| 1 | Teleport Priority -6. A psychic move for fleeing from battle instantly. | Psychic | Stat | — | — | 20 |
| 1 | Wrap Wraps and squeezes the foe 2 to 5 times with vines, etc. | Normal | Phys | 50 | 100 | 10 |
| 1 | Wring Out Crushes quicker foes, nullifying their ability. | Normal | Spec | 80 | 100 | 10 |
| 17 | Aurora Veil Weakens all attacks, but only usable with hail. | Ice | Stat | — | — | 20 |
| 17 | Expanding Force Power goes up and damages all foes on Psychic Terrain. | Psychic | Spec | 80 | 100 | 10 |
| 17 | Extreme Speed Priority +2. An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 17 | Meteor Beam A 2-turn move that raises Sp. Attack before attacking. | Rock | Spec | 120 | 100 | 10 |
| 17 | Meteor Mash Fires a meteor-like punch. May raise Attack. | Steel | Phys | 90 | 90 | 10 |
| 17 | Psych Up Copies the foe's effect(s) and gives to the user. | Normal | Stat | — | — | 10 |
| 17 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
| 17 | Submission A reckless body slam that also hurts the user. | Fighting | Phys | 120 | 100 | 10 |
| 17 | Swift Priority +2. Sprays star-shaped rays that never miss. | Normal | Spec | 65 | 100 | 5 |
| 24 | Light Of Ruin Fires a great beam of light that also hurts the user. | Fairy | Spec | 140 | 100 | 5 |
| 24 | Lumina Crash Lowers SpDef with a peculiar light. | Psychic | Spec | 80 | 100 | 10 |
| 24 | Steel Beam Fires a beam of steel from its body. It hurts the user. | Steel | Spec | 140 | 100 | 5 |
| 37 | Transmute Strikes the foe, remaking the user's item on KO. | Psychic | Spec | 80 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|